Next Last 1. 2016-09-30 [3] Re: [PATCH] make_unicode: Change handling of Turkish wine-deve Daniel Lehman 2. 2016-09-30 [2] Re: [PATCH v6] winebus.sys: Watch for hid raw device wine-deve Aric Stewart 3. 2016-09-29 [1] Some code ambiguity in tab control code. wine-deve John Found 4. 2016-09-28 [1] Re: uianimation: add stub dll wine-deve Alexandre Jul 5. 2016-09-28 [1] Re: shell32/tests: Move test after return wine-deve Alexandre Jul 6. 2016-09-28 [2] Re: [10/11] kernel32: Implement LCMAP_FULLWIDTH. wine-deve Alexandre Jul 7. 2016-09-27 [1] Re: [PATCH 5/5] wined3d: Call glGetIntegerv() through wine-deve Józef Kucia 8. 2016-09-27 [1] Re: [PATCH v2 1/5] wined3d: Use round() on core profi wine-deve Henri Verbeet 9. 2016-09-26 [2] Re: [PATCH] wined3d: Add NVIDIA GTX 675MX to the GPU wine-deve Filip Frackie 10. 2016-09-26 [2] Re: [PATCH] wined3d: Add NVIDIA GTX 980 Ti to the GPU wine-deve Filip Frackie 11. 2016-09-25 [2] Ancient Parallel Port PIC Programmer - support under wine-deve Alex Henrie 12. 2016-09-23 [1] Re: [PATCH 1/5] wined3d: Use round() on core profile. wine-deve Henri Verbeet 13. 2016-09-22 [1] Re: [PATCH 5/5] api-ms-win-service-winsvc-l1-1-0: add wine-deve Sebastian Lac 14. 2016-09-22 [1] Re: [11/11] kernel32: Implement LCMAP_HALFWIDTH. wine-deve Marvin 15. 2016-09-22 [1] Re: [09/11] kernel32: Implement LCMAP_KATAKANA. wine-deve Marvin 16. 2016-09-22 [1] Re: [08/11] kernel32: Implement LCMAP_HIRAGANA. wine-deve Marvin 17. 2016-09-22 [1] Re: [05/11] kernel32/tests: Add more mapping tests fo wine-deve Marvin 18. 2016-09-22 [1] Re: [04/11] kernel32/tests: Add LCMAP_TITLECASE test. wine-deve Marvin 19. 2016-09-22 [1] Re: [03/11] kernel32: Zero is an invalid flag value. wine-deve Marvin 20. 2016-09-22 [1] Re: [02/11] kernel32: Do not allow to combine NORM_IG wine-deve Marvin 21. 2016-09-22 [1] Re: [01/11] kernel32/tests: Consolidate duplicated co wine-deve Marvin 22. 2016-09-21 [2] Re: [PATCH v3] winebus.sys: Watch for hid raw device wine-deve Aric Stewart 23. 2016-09-21 [2] Re: [PATCH 3/7] wined3d: Implement the initial textur wine-deve Henri Verbeet 24. 2016-09-20 [1] Re: d3d9/tests: Allow D3D_OK for lost device present wine-deve Marvin 25. 2016-09-20 [4] Re: [PATCH 2/5] d3dx11: Made texture loader use wined wine-deve Fabian Maurer 26. 2016-09-20 [7] Problems with the tooltip controls. wine-deve John Found 27. 2016-09-20 [1] Re: oleaut32: Handle xbuf_get erroring out in deseria wine-deve Dmitry Timosh 28. 2016-09-20 [6] Re: [PATCH 1/5] d3dx11: Copied functions and defines wine-deve Henri Verbeet 29. 2016-09-20 [4] Getting backtraces from services without crash dialog wine-deve Austin Englis 30. 2016-09-20 [4] Re: [PATCH 1/2] dinput: Fix phase conversion on perio wine-deve Bruno Jesus Next Last