Next Last 1. 2021-09-30 [1] [PATCH v2 3/3] gdi32: Use NtAllocateVirtualM Jacek Caban 2. 2021-09-30 [1] [PATCH v2 2/3] gdi32: Use NtAllocateVirtualM Jacek Caban 3. 2021-09-30 [1] [PATCH v2 1/3] gdi32: Use native memory allo Jacek Caban 4. 2021-09-30 [1] [v2 PATCH vkd3d 2/2] vkd3d-shader: Allocate Matteo Brun 5. 2021-09-30 [1] [v4 PATCH vkd3d 1/2] vkd3d-shader: Don't res Matteo Brun 6. 2021-09-30 [7] [PATCH 1/6] d3d10/effect: Go through both lo Matteo Brun 7. 2021-09-30 [5] [PATCH 2/6] d3d10/effect: Go through both lo Matteo Brun 8. 2021-09-30 [1] [PATCH 2/2] d3dx9/tests: Fix use of D3DXVec2 Matteo Brun 9. 2021-09-30 [1] [PATCH 1/2] d3dx9: Fix use of D3DXVec2Normal Matteo Brun 10. 2021-09-30 [2] [PATCH 3/6] d3d10/effect: Fix samplers array Matteo Brun 11. 2021-09-30 [3] [PATCH vkd3d 6/6] vkd3d-shader/hlsl: Pass th Matteo Brun 12. 2021-09-30 [3] [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Cache m Matteo Brun 13. 2021-09-30 [3] [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Use cac Matteo Brun 14. 2021-09-30 [3] [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Avoid h Matteo Brun 15. 2021-09-30 [3] [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Specify Matteo Brun 16. 2021-09-30 [3] [PATCH vkd3d v2 1/6] vkd3d-shader/hlsl: Pars Matteo Brun 17. 2021-09-30 [11] [PATCH 1/6] dlls/msvcrt*: ensure variable ss Eric Pouech 18. 2021-09-30 [4] [PATCH 2/2] secur32: Remove macOS backend. Hans Leidek 19. 2021-09-30 [2] [PATCH 1/2] bcrypt: Remove macOS backend. Hans Leidek 20. 2021-09-30 [2] [PATCH 2/2] riched20: Use regular allocation Huw Davies 21. 2021-09-30 [2] [PATCH 1/2] riched20: Remove New() allocatio Huw Davies 22. 2021-09-30 [1] [PATCH vkd3d 2/2] tests: Add tests for NULL Conor McCar 23. 2021-09-30 [1] [PATCH vkd3d 1/2] vkd3d: Handle NULL event h Conor McCar 24. 2021-09-30 [2] [PATCH v4] wininet: Reset context length for Hans Leidek 25. 2021-09-30 [1] [PATCH] dinput: Fix HID joystick DIDFT_POV e RĂ©mi Berno 26. 2021-09-30 [2] [PATCH 3/3] gdi32: Use NtAllocateVirtualMemo Marvin 27. 2021-09-30 [2] [PATCH 2/3] gdi32: Use NtAllocateVirtualMemo Marvin 28. 2021-09-30 [1] [PATCH 1/3] gdi32: Use native memory allocat Jacek Caban 29. 2021-09-30 [1] [PATCH v4 4/4] wined3d: Implement UAV clears Jan Sikorsk 30. 2021-09-30 [1] [PATCH v4 3/4] wined3d: Set VK_IMAGE_CREATE_ Jan Sikorsk Next Last