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List: macports-users
Subject: Re: Libkdegames in Mojave (was Re: Jigsaw puzzles)
From: Franco Vaccari <vaccari () units ! it>
Date: 2020-04-12 9:14:04
Message-ID: 24421225-9AA4-4ACE-A37E-C086997B471C () units ! it
[Download RAW message or body]
Hi Ian,
your second guess was right…
I've updated High Sierra to Mojave a couple of weeks ago. On my system:
ll /System/Library/Frameworks/OpenAL.framework/Versions
total 0
drwxr-xr-x 5 root wheel 160 Sep 21 2019 A
lrwxr-xr-x 1 root wheel 1 Mar 23 19:38 Current -> A
and
ll /System/Library/Frameworks/OpenAL.framework/Versions/Current/Headers
ls: /System/Library/Frameworks/OpenAL.framework/Versions/Current/Headers: No such \
file or directory
Ciao
Franco
> On 12 Apr 2020, at 07:39, Ian Wadham <iandw.au@gmail.com> wrote:
>
> Hi Lenore,
>
> Can you just try something for me on your Mojave system?
>
> In a Terminal window type the command:
>
> ll /System/Library/Frameworks/OpenAL.framework/Versions
>
> The command is said as "ell ell", short for "long list". On my system (High Sierra) \
> I get output:
> drwxr-xr-x 8 root wheel 256 5 Apr 18:50 A/
> lrwxr-xr-x 1 root wheel 1 19 Nov 2017 Current@ -> A
>
> My guess is that, on Mojave, there will be an extra line, listing directory B/, and \
> Current will point to B.
> Please also try the command:
>
> ls /System/Library/Frameworks/OpenAL.framework/Versions/Current/Headers
>
> I get output:
>
> MacOSX_OALExtensions.h al.h
> OpenAL.h alc.h
>
> meaning that the file "al.h" is there to be found.
>
> What output do you get? My guess is that "al.h" will not be there on your Mojave \
> system.
> Cheers, Ian W.
>
> > On 12 Apr 2020, at 1:53 pm, Ian Wadham <iandw.au@gmail.com> wrote:
> >
> > Hi Lenore,
> >
> > > On 12 Apr 2020, at 1:53 am, Lenore Horner <LenoreHorner@sbcglobal.net> wrote:
> > >
> > > Ian,
> > > Thanks for a really nice suggestion.
> >
> > Thank you for your kind words, Lenore.
> >
> > > Sadly, libkdegames has had a failure on Mojave for the last 18 months.
> >
> > I am really sorry to hear that. There are so many games in the KDE Games \
> > collection that would be good for passing time during "lockdown", not just \
> > Palapeli.
> > I have had a look at MacPorts Ticket #57294 and especially at your comment 12 and \
> > attachment.
> > It is certainly odd that KDE's CMake processing reports, from lines 4163 to 4173, \
> > that it has found the OpenAL and SndFile libraries and include files - and where \
> > it has found them, see lines 4166 and 4167 - but then the build crashes with
> > "…/libkdegames-4.14.3/audio/kgopenalruntime_p.h:25:10: fatal error: 'al.h' file \
> > not found" in lines 4387 to 4391 inclusive.
> > Unfortunately I only have High Sierra installed (1 OSX release before Mojave) and \
> > the last time I built KDE Games from MacPorts was November 2017. However I will \
> > see if I can recall how the KDE Games builds work and if I can get up-to-date \
> > with MacPorts, selfupdates and upgrades. I must confess I am hopelessly behind \
> > with MacPorts maintenance (hell, I'm 82 now), but I did have some experience \
> > introducing the use of OpenAL into KDE Games several years ago. I won't be moving \
> > to Mojave any time soon, though.
> > Cheers, Ian W.
> >
> > > There's a purported solution followed by a comment that it's not the right way \
> > > to do things which leaves me debating whether to try a "not right way" solution \
> > > that is reported to work but will maybe cause strangeness down the road for \
> > > things that are more critical than a game. Lenore
> > >
> > > > On Mar 29, 2020, at 20:03, Ian Wadham <iandw.au@gmail.com> wrote:
> > > >
> > > > If you like jigsaw puzzles and are isolated or stuck at home due to \
> > > > coronavirus and looking for things to do, try the Palapeli port, which is \
> > > > part of KDE Games 4.
> > > > ……………….
> > > > Enjoy,
> > > > Ian Wadham.
> > >
> >
>
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