[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kwin
Subject:    Re: Idea for conflicts with shadow effect
From:       "Lucas Murray" <admin () undefinedfire ! com>
Date:       2008-07-12 2:47:02
Message-ID: 74544e5c0807111947j1c86d6c7ob433591be6d6ad63 () mail ! gmail ! com
[Download RAW message or body]

Is there any way of efficiently creating shadows with a shader? Doing
so may also allow non-rectangular windows.

    Lucas

On Sat, Jul 12, 2008 at 3:40 AM, Martin Graesslin
<ubuntu@martin-graesslin.com> wrote:
> Well we have some conflicts between shadow and wobbly windows. And today I
> found also conflicts with cube. I think the problem is in both cases that
> shadow effect does not care about window quads and their transformations.
>
> So my idea is to make shadow effect aware of window quads. So that the shadow
> is more or less painted for each window quad instead of just once for each
> window. I think this should make shadow wobbly as well and for quads which are
> not painted there would not be a remaining shadow.
>
> Does anyone have a better idea or any suggestions?
>
> Regards Martin
>
> _______________________________________________
> kwin mailing list
> kwin@kde.org
> https://mail.kde.org/mailman/listinfo/kwin
>
>
_______________________________________________
kwin mailing list
kwin@kde.org
https://mail.kde.org/mailman/listinfo/kwin
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic