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List:       kfm-devel
Subject:    Re: Fwd: Konqueror and accessibility
From:       Dirk Mueller <dmuell () gmx ! net>
Date:       2001-09-05 15:52:49
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On Don, 30 Aug 2001, David Faure wrote:

>     We are currently trying to get the UAAG 1.0 to 
>     W3C's Candidate Recommendation status, and we would like
>     to document the accessibility features already implemented
>     by deployed browsers. I would appreciate any pointers you
>     have about Konqueror accessibility features. 

we should have a mostly working keyboard navigation. We do not support the 
CSS aural properties (yet). 

>     one of your fellow developers) are interested in chatting
>     with me about Konqueror accessibility features (and, for
>     example, walking through the requirements of UAAG 1.0
>     and discussing how Konqueror implements or could implement
>     them), I would be delighted to set up a meeting of, say 
>     90 minutes.

As probably nobody contacted you about that, I volunteer :) Just say when 
and where. 


>  3) Upcoming face-to-face meeting.
>     Our Working Group is having a face-to-face meeting (hosted
>     by Microsoft in Redmond) on 13-14 September and it would be
>     great if a Konqueror developer could attend. We will be
>     discussing implementation issues and trying to secure 
>     implementation commitments from developers. We can't "leave"
>     Candidate Recommendation status until we show that each
>     feature of our spec has been implemented. I would welcome
>     any contributions to this effort you might be able to offer.

I'm afraid Redmond is far away for us poor european developers ;-) Sorry. 

>   4) More information about the UA Guidelines Working Group 
>      is available at http://www.w3.org/WAI/UA/. We also welcome
>      any comments you have on the document itself. We are not
>      likely to make substantial technical changes at this time, but
>      we are always happy to clarify the document so that it is more
>      useful to developers.

I've read the summary now, and I think it might be possible to implement 
some of the mentioned parts in Konqueror. 


Dirk

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