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List:       kde-kimageshop
Subject:    Re: Some mmx/sse2 benchmarking
From:       Tom Burdick <tburdi1 () uic ! edu>
Date:       2000-08-12 3:56:24
Message-ID: 200008112256.24182.tburdi1 () uic ! edu
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Isn't that the other way around?

In the header loadu is using movups which is for unaligned data.

It doesn't matter though, I agree with what your saying and see that it could 
be a problem. Aligning the data wouldn't be a that big of a deal I don't 
think though, a simple attribute added to the var declaration (or is it 
definition... I never get it straight), it shouldn't change the data access 
in any other way than allowing fast loading to sse or mmx from what I read. I 
didn't read much though.

-Tom

On Tuesday 19 December 2006 16:54, Cyrille Berger wrote:
> > Which one did you end up using? loadu_ps or load_ps? You said loadu and
> > memcpy were about the same so I'm assuming you used load_ps.
>
> well for a start we need to use load_ps, as loadu_ps will require a change
> to the tilemanager to ensure that data is alligned.
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