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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Network operations class?
From:       Rob Kaper <cap () capsi ! com>
Date:       2001-04-19 12:39:47
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On Thu, Apr 19, 2001 at 03:04:17PM +0200, Burkhard Lehner wrote:
> But if you want to contact a server that is not a KGameCommunicationServer
> or a KMessageServer (its future replacement), you should indeed use
> QSocket or KSocket directly.

Yeah, I will go that path for now, although it might be interesting to make
such communication possible with KGameClient in the future if more KDE games
would like to connect to non-KDE servers (the GGZ games for example).

Rob
-- 
Rob Kaper     | 'What? In riddles?' said Gandalf. 'No! For I was talking
cap@capsi.com | aloud to myself. A habit of the old: they choose the wisest
www.capsi.com | person present to speak to; the long explanations needed by
              | the young are wearying.' - "Lord of the Rings", JRR Tolkien
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