From kde-games-devel Thu Apr 19 12:39:47 2001 From: Rob Kaper Date: Thu, 19 Apr 2001 12:39:47 +0000 To: kde-games-devel Subject: Re: [Kde-games-devel] Network operations class? X-MARC-Message: https://marc.info/?l=kde-games-devel&m=98768413007520 On Thu, Apr 19, 2001 at 03:04:17PM +0200, Burkhard Lehner wrote: > But if you want to contact a server that is not a KGameCommunicationServer > or a KMessageServer (its future replacement), you should indeed use > QSocket or KSocket directly. Yeah, I will go that path for now, although it might be interesting to make such communication possible with KGameClient in the future if more KDE games would like to connect to non-KDE servers (the GGZ games for example). Rob -- Rob Kaper | 'What? In riddles?' said Gandalf. 'No! For I was talking cap@capsi.com | aloud to myself. A habit of the old: they choose the wisest www.capsi.com | person present to speak to; the long explanations needed by | the young are wearying.' - "Lord of the Rings", JRR Tolkien _______________________________________________ Kde-games-devel mailing list Kde-games-devel@master.kde.org http://master.kde.org/mailman/listinfo/kde-games-devel