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List:       kde-edu-devel
Subject:    [kde-edu]: Re: GSoC Proposal: Classroom mode
From:       Ahel ibn Alquivr <ahelibnalquivr () gmail ! com>
Date:       2011-02-19 10:35:04
Message-ID: AANLkTinrnPe8g_N+pTRSdbovmw66gaqU6K9orpBak4rJ () mail ! gmail ! com
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i think it can be very cool to develop this fuction.
i think i'd like to apply this function on GSoC, but yes some more
brainstorming there can be an help to find a way to implement.

On Fri, Feb 18, 2011 at 8:18 PM, Sebastian Stein <seb_stein@gmx.de> wrote:

> Laurent G. <lauranger@free.fr> [110218 20:14]:
> > The one real thing I have to answer to Todd message is that we can leave
> > kde-games out of scope. In games, you can assign randomness of your
> > failures to the interesting part of the game ; one can not feel as bad
> > with it as she would in face of a bad answer in an educative tool : the
> > one who knows should let the one who does not learn what was wrong and
> > what it ought to be. This is something different, we don't have to put
> > this load on games developpers. Because it is heavier to manage.
>
> Good point, we should keep it simple and not try to overdesign it. So let's
> stick to something edu apps and not a general score record mechanism.
>
>
> Regards,
>
> Sebastian
> --
> http://sebstein.hpfsc.de/
> _______________________________________________
> kde-edu mailing list
> kde-edu@mail.kde.org
> https://mail.kde.org/mailman/listinfo/kde-edu
>



-- 
Ahel

[Attachment #5 (text/html)]

i think it can be very cool to develop this fuction.<br>i think i&#39;d like to apply \
this function on GSoC, but yes some more brainstorming there can be an help to find a \
way to implement.<br><br><div class="gmail_quote"> On Fri, Feb 18, 2011 at 8:18 PM, \
Sebastian Stein <span dir="ltr">&lt;<a \
href="mailto:seb_stein@gmx.de">seb_stein@gmx.de</a>&gt;</span> wrote:<br><blockquote \
class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, \
204, 204); padding-left: 1ex;"> Laurent G. &lt;<a \
href="mailto:lauranger@free.fr">lauranger@free.fr</a>&gt; [110218 20:14]:<br> <div \
class="im">&gt; The one real thing I have to answer to Todd message is that we can \
leave<br> &gt; kde-games out of scope. In games, you can assign randomness of \
your<br> &gt; failures to the interesting part of the game ; one can not feel as \
bad<br> &gt; with it as she would in face of a bad answer in an educative tool : \
the<br> &gt; one who knows should let the one who does not learn what was wrong \
and<br> &gt; what it ought to be. This is something different, we don&#39;t have to \
put<br> &gt; this load on games developpers. Because it is heavier to manage.<br>
<br>
</div>Good point, we should keep it simple and not try to overdesign it. So \
let&#39;s<br> stick to something edu apps and not a general score record \
mechanism.<br> <div class="im"><br>
<br>
Regards,<br>
<br>
Sebastian<br>
--<br>
<a href="http://sebstein.hpfsc.de/" target="_blank">http://sebstein.hpfsc.de/</a><br>
_______________________________________________<br>
</div><div><div></div><div class="h5">kde-edu mailing list<br>
<a href="mailto:kde-edu@mail.kde.org">kde-edu@mail.kde.org</a><br>
<a href="https://mail.kde.org/mailman/listinfo/kde-edu" \
target="_blank">https://mail.kde.org/mailman/listinfo/kde-edu</a><br> \
</div></div></blockquote></div><br><br clear="all"><br>-- <br>Ahel<br><br>



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