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Viewing messages in list wine-devel
- 2020-12-01 - 2021-01-01 (931 messages)
- 2020-11-01 - 2020-12-01 (1459 messages)
- 2020-10-01 - 2020-11-01 (1617 messages)
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  1. 2020-11-30  [1] [PATCH] sti: Use wide-char string literals.                              wine-devel   Michael Stefaniuc 
  2. 2020-11-30  [1] [PATCH] cryptdlg: Use wide-char string literals.                         wine-devel   Michael Stefaniuc 
  3. 2020-11-30  [3] [PATCH] windowscodecs: Use wide-char string literals in metadataquery.c. wine-devel   Michael Stefaniuc 
  4. 2020-11-30  [1] [PATCH] windowscodecs: Don't make variables const just to cast the const wine-devel   Michael Stefaniuc 
  5. 2020-11-30  [5] [PATCH 1/4] winex11.drv: Do not set AA flags for font default AA in xren wine-devel   Alexandre Julliard 
  6. 2020-11-30  [1] [PATCH] dmusic: Sync up the dmobject.[ch] files                          wine-devel   Michael Stefaniuc 
  7. 2020-11-30  [1] [PATCH v3 2/2] winegstreamer: Set MF_MT_ALL_SAMPLES_INDEPENDENT attribut wine-devel   Derek Lesho 
  8. 2020-11-30  [3] [PATCH 2/2] winegstreamer: Set MF_MT_ALL_SAMPLES_INDEPENDENT attribute o wine-devel   she/her
  9. 2020-11-30  [2] [PATCH 5/5] wined3d: Use command buffer IDs for synchronisation in wined wine-devel   Matteo Bruni 
 10. 2020-11-30  [2] [PATCH 4/5] wined3d: Use GL_ARB_buffer_storage if available.             wine-devel   Matteo Bruni 
 11. 2020-11-30  [2] [PATCH 3/5] wined3d: Introduce wined3d_context_gl_create_bo().           wine-devel   Matteo Bruni 
 12. 2020-11-30  [2] [PATCH 2/5] wined3d: Store the usage in struct wined3d_bo_gl.            wine-devel   Matteo Bruni 
 13. 2020-11-30  [2] [PATCH 1/5] wined3d: Introduce wined3d_context_gl_destroy_bo().          wine-devel   Matteo Bruni 
 14. 2020-11-30  [2] [PATCH] urlmon: Use wide-char string literals in struct initialization.  wine-devel   Jacek Caban 
 15. 2020-11-30  [1] [PATCH] ntdll: fix backward compatibility for struct link_map on FreeBSD wine-devel   Damjan Jovanovic 
 16. 2020-11-30  [1] [PATCH 2/2] server: Set console renderer thread in get_next_console_requ wine-devel   Jacek Caban 
 17. 2020-11-30  [1] [PATCH 1/2] server: Remove no longer needed free_console.                wine-devel   Jacek Caban 
 18. 2020-11-30  [7] [PATCH vkd3d 4/4] vkd3d-compiler: Default to HLSL as a source format whe wine-devel   Henri Verbeet 
 19. 2020-11-30  [2] [PATCH vkd3d v2 3/3] vkd3d-compiler: Default to HLSL as a source format  wine-devel   Marvin 
 20. 2020-11-30  [2] [PATCH vkd3d v2 2/3] vkd3d-compiler: Check whether the source format is  wine-devel   Marvin 
 21. 2020-11-30  [2] [PATCH vkd3d v2 1/3] vkd3d-compiler: Do not validate the target type whe wine-devel   Marvin 
 22. 2020-11-30  [1] [PATCH v2 1/2] winegstreamer: Implement IMFMediaSource::Stop.            wine-devel   Derek Lesho 
 23. 2020-11-30  [1] [PATCH] user32: Set font smoothing type to FE_FONTSMOOTHINGCLEARTYPE by  wine-devel   Paul Gofman 
 24. 2020-11-30  [3] [PATCH 1/2] winegstreamer: Implement IMFMediaSource::Stop.               wine-devel   Derek Lesho 
 25. 2020-11-30  [2] [PATCH] ntdll/tests: Don't check the load address in the WoW64 case.     wine-devel   she/her
 26. 2020-11-30  [4] [PATCH] conhost: Respect the StartupInfo's wShowWindow.                  wine-devel   Dmitry Timoshkov 
 27. 2020-11-30  [2] [PATCH] mshtml: Update to Wine Gecko 2.47.2.                             wine-devel   Marvin 
 28. 2020-11-30  [2] [PATCH v5 3/4] mf/topoloader: Implement source node to sink node branch  wine-devel   Nikolay Sivov 
 29. 2020-11-30  [5] RFC ntoskrnl.exe:ntoskrnl crashes 32-bit Vista                           wine-devel   Alexandre Julliard 
 30. 2020-11-30  [2] RFC mfplat:mfplat crash on Windows 7                                     wine-devel   Marvin 

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