Next Last 1. 2020-11-30 [1] [PATCH] sti: Use wide-char string literals. wine-devel Michael Stefaniuc 2. 2020-11-30 [1] [PATCH] cryptdlg: Use wide-char string literals. wine-devel Michael Stefaniuc 3. 2020-11-30 [3] [PATCH] windowscodecs: Use wide-char string literals in metadataquery.c. wine-devel Michael Stefaniuc 4. 2020-11-30 [1] [PATCH] windowscodecs: Don't make variables const just to cast the const wine-devel Michael Stefaniuc 5. 2020-11-30 [5] [PATCH 1/4] winex11.drv: Do not set AA flags for font default AA in xren wine-devel Alexandre Julliard 6. 2020-11-30 [1] [PATCH] dmusic: Sync up the dmobject.[ch] files wine-devel Michael Stefaniuc 7. 2020-11-30 [1] [PATCH v3 2/2] winegstreamer: Set MF_MT_ALL_SAMPLES_INDEPENDENT attribut wine-devel Derek Lesho 8. 2020-11-30 [3] [PATCH 2/2] winegstreamer: Set MF_MT_ALL_SAMPLES_INDEPENDENT attribute o wine-devel she/her 9. 2020-11-30 [2] [PATCH 5/5] wined3d: Use command buffer IDs for synchronisation in wined wine-devel Matteo Bruni 10. 2020-11-30 [2] [PATCH 4/5] wined3d: Use GL_ARB_buffer_storage if available. wine-devel Matteo Bruni 11. 2020-11-30 [2] [PATCH 3/5] wined3d: Introduce wined3d_context_gl_create_bo(). wine-devel Matteo Bruni 12. 2020-11-30 [2] [PATCH 2/5] wined3d: Store the usage in struct wined3d_bo_gl. wine-devel Matteo Bruni 13. 2020-11-30 [2] [PATCH 1/5] wined3d: Introduce wined3d_context_gl_destroy_bo(). wine-devel Matteo Bruni 14. 2020-11-30 [2] [PATCH] urlmon: Use wide-char string literals in struct initialization. wine-devel Jacek Caban 15. 2020-11-30 [1] [PATCH] ntdll: fix backward compatibility for struct link_map on FreeBSD wine-devel Damjan Jovanovic 16. 2020-11-30 [1] [PATCH 2/2] server: Set console renderer thread in get_next_console_requ wine-devel Jacek Caban 17. 2020-11-30 [1] [PATCH 1/2] server: Remove no longer needed free_console. wine-devel Jacek Caban 18. 2020-11-30 [7] [PATCH vkd3d 4/4] vkd3d-compiler: Default to HLSL as a source format whe wine-devel Henri Verbeet 19. 2020-11-30 [2] [PATCH vkd3d v2 3/3] vkd3d-compiler: Default to HLSL as a source format wine-devel Marvin 20. 2020-11-30 [2] [PATCH vkd3d v2 2/3] vkd3d-compiler: Check whether the source format is wine-devel Marvin 21. 2020-11-30 [2] [PATCH vkd3d v2 1/3] vkd3d-compiler: Do not validate the target type whe wine-devel Marvin 22. 2020-11-30 [1] [PATCH v2 1/2] winegstreamer: Implement IMFMediaSource::Stop. wine-devel Derek Lesho 23. 2020-11-30 [1] [PATCH] user32: Set font smoothing type to FE_FONTSMOOTHINGCLEARTYPE by wine-devel Paul Gofman 24. 2020-11-30 [3] [PATCH 1/2] winegstreamer: Implement IMFMediaSource::Stop. wine-devel Derek Lesho 25. 2020-11-30 [2] [PATCH] ntdll/tests: Don't check the load address in the WoW64 case. wine-devel she/her 26. 2020-11-30 [4] [PATCH] conhost: Respect the StartupInfo's wShowWindow. wine-devel Dmitry Timoshkov 27. 2020-11-30 [2] [PATCH] mshtml: Update to Wine Gecko 2.47.2. wine-devel Marvin 28. 2020-11-30 [2] [PATCH v5 3/4] mf/topoloader: Implement source node to sink node branch wine-devel Nikolay Sivov 29. 2020-11-30 [5] RFC ntoskrnl.exe:ntoskrnl crashes 32-bit Vista wine-devel Alexandre Julliard 30. 2020-11-30 [2] RFC mfplat:mfplat crash on Windows 7 wine-devel Marvin Next Last