Search: 
[] List [] Subjects [] Authors [] Bodies for list 'wine-devel'
Set Page Width: [ 80 ] [ 90 ] [ 100 ] [ 120 ]
Viewing messages in list wine-devel
- 2020-12-01 - 2021-01-01 (931 messages)
- 2020-11-01 - 2020-12-01 (1459 messages)
- 2020-10-01 - 2020-11-01 (1617 messages)
 Next  Last 

  1. 2020-11-30  [1] [PATCH] sti: Use wide-char string literals.                wine-devel  Michael Stefaniu
  2. 2020-11-30  [1] [PATCH] cryptdlg: Use wide-char string literals.           wine-devel  Michael Stefaniu
  3. 2020-11-30  [3] [PATCH] windowscodecs: Use wide-char string literals in me wine-devel  Michael Stefaniu
  4. 2020-11-30  [1] [PATCH] windowscodecs: Don't make variables const just to  wine-devel  Michael Stefaniu
  5. 2020-11-30  [5] [PATCH 1/4] winex11.drv: Do not set AA flags for font defa wine-devel  Alexandre Jullia
  6. 2020-11-30  [1] [PATCH] dmusic: Sync up the dmobject.[ch] files            wine-devel  Michael Stefaniu
  7. 2020-11-30  [1] [PATCH v3 2/2] winegstreamer: Set MF_MT_ALL_SAMPLES_INDEPE wine-devel  Derek Lesho 
  8. 2020-11-30  [3] [PATCH 2/2] winegstreamer: Set MF_MT_ALL_SAMPLES_INDEPENDE wine-devel  she/her
  9. 2020-11-30  [2] [PATCH 5/5] wined3d: Use command buffer IDs for synchronis wine-devel  Matteo Bruni 
 10. 2020-11-30  [2] [PATCH 4/5] wined3d: Use GL_ARB_buffer_storage if availabl wine-devel  Matteo Bruni 
 11. 2020-11-30  [2] [PATCH 3/5] wined3d: Introduce wined3d_context_gl_create_b wine-devel  Matteo Bruni 
 12. 2020-11-30  [2] [PATCH 2/5] wined3d: Store the usage in struct wined3d_bo_ wine-devel  Matteo Bruni 
 13. 2020-11-30  [2] [PATCH 1/5] wined3d: Introduce wined3d_context_gl_destroy_ wine-devel  Matteo Bruni 
 14. 2020-11-30  [2] [PATCH] urlmon: Use wide-char string literals in struct in wine-devel  Jacek Caban 
 15. 2020-11-30  [1] [PATCH] ntdll: fix backward compatibility for struct link_ wine-devel  Damjan Jovanovic
 16. 2020-11-30  [1] [PATCH 2/2] server: Set console renderer thread in get_nex wine-devel  Jacek Caban 
 17. 2020-11-30  [1] [PATCH 1/2] server: Remove no longer needed free_console.  wine-devel  Jacek Caban 
 18. 2020-11-30  [7] [PATCH vkd3d 4/4] vkd3d-compiler: Default to HLSL as a sou wine-devel  Henri Verbeet 
 19. 2020-11-30  [2] [PATCH vkd3d v2 3/3] vkd3d-compiler: Default to HLSL as a  wine-devel  Marvin 
 20. 2020-11-30  [2] [PATCH vkd3d v2 2/3] vkd3d-compiler: Check whether the sou wine-devel  Marvin 
 21. 2020-11-30  [2] [PATCH vkd3d v2 1/3] vkd3d-compiler: Do not validate the t wine-devel  Marvin 
 22. 2020-11-30  [1] [PATCH v2 1/2] winegstreamer: Implement IMFMediaSource::St wine-devel  Derek Lesho 
 23. 2020-11-30  [1] [PATCH] user32: Set font smoothing type to FE_FONTSMOOTHIN wine-devel  Paul Gofman 
 24. 2020-11-30  [3] [PATCH 1/2] winegstreamer: Implement IMFMediaSource::Stop. wine-devel  Derek Lesho 
 25. 2020-11-30  [2] [PATCH] ntdll/tests: Don't check the load address in the W wine-devel  she/her
 26. 2020-11-30  [4] [PATCH] conhost: Respect the StartupInfo's wShowWindow.    wine-devel  Dmitry Timoshkov
 27. 2020-11-30  [2] [PATCH] mshtml: Update to Wine Gecko 2.47.2.               wine-devel  Marvin 
 28. 2020-11-30  [2] [PATCH v5 3/4] mf/topoloader: Implement source node to sin wine-devel  Nikolay Sivov 
 29. 2020-11-30  [5] RFC ntoskrnl.exe:ntoskrnl crashes 32-bit Vista             wine-devel  Alexandre Jullia
 30. 2020-11-30  [2] RFC mfplat:mfplat crash on Windows 7                       wine-devel  Marvin 

 Next  Last 

Configure | About | News | Add a list | Sponsored by KoreLogic