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List: kde-bugs-dist
Subject: [Bug 50023] New: A bug in AI code causes suboptimal play
From: Lev Makhlis <wnsl0yc02 () sneakemail ! com>
Date: 2002-11-01 3:57:04
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http://bugs.kde.org/show_bug.cgi?id=50023
Summary: A bug in AI code causes suboptimal play
Product: lskat
Version: unspecified
Platform: Compiled Sources
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: general
AssignedTo: martin@heni-online.de
ReportedBy: wnsl0yc02@sneakemail.com
Version: (using KDE Devel)
Installed from: Compiled sources
Compiler: GCC 3.2
OS: Linux
Line 114 in lskatproc.cpp should be card=GetCard(player,i,j+1);
Because of the wrong index (j instead of j+1), AI now only calculates
only one ply as soon as any pile is empty (because GetCard() returns -1,
and the endgame flag gets overwritten).
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