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List: wine-devel
Subject: Re: [PATCH 2/5] ddraw/tests: Add a test for color varyings clamping.
From: Henri Verbeet <hverbeet () gmail ! com>
Date: 2016-03-29 9:15:44
Message-ID: CAOsNvwx3HKNSsU8H=e2DQNt_nPtpxpqbXCCzCoo10dpRgLAfZQ () mail ! gmail ! com
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On 28 March 2016 at 23:03, Matteo Bruni <mbruni@codeweavers.com> wrote:
> + hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
> + ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
I suppose this is borrowed from test_shademode() where it's used to
create the vertex buffers, but you're not using "d3d" anywhere here.
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