[prev in list] [next in list] [prev in thread] [next in thread]
List: wine-devel
Subject: Re: d3d9/tests: Fix some test failures on Windows 2000.
From: Henri Verbeet <hverbeet () gmail ! com>
Date: 2014-02-27 13:52:40
Message-ID: CAOsNvwyivg7GWaMcswQMTWtH2mwQMFPVq5bnbFqZnSiqJW-GPQ () mail ! gmail ! com
[Download RAW message or body]
On 27 February 2014 03:27, Francois Gouget <fgouget@codeweavers.com> wrote:
> The remaining CreateDevice() calls seem to be using pretty different
> parameters.
>
> For instance in test_mipmap_levels() it uses a different backbuffer
> format, does not set its size, sets EnableAutoDepthStencil to FALSE and
> passes D3DDEVTYPE_NULLREF. Will the test really still make sense if all
> that is changed?
>
Yeah.
> Another example is test_depthstenciltest() which sets
> EnableAutoDepthStencil to FALSE but still sets AutoDepthStencilFormat.
> That's different from create_device() and intentionally so.
>
> (test_reset() does so once too without a comment which looks more
> questionable)
>
Yeah, both of those intentionally don't set EnableAutoDepthStencil.
> The problem is there's about 20 remaining CreateDevice() calls and I
> would be hard pressed to tell if they are crucially different from what
> create_device() does.
>
Ok, I'll look into it a bit.
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic