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List: wine-devel
Subject: Re: [PATCH 2/3] wined3d: Pass a struct wined3d_bo_address to read_from_framebuffer.
From: Stefan_Dösinger <stefandoesinger () gmail ! com>
Date: 2013-11-28 17:35:33
Message-ID: CA+bGHb_r8c6C7cYbsoa1_NZGuP_Q8RLDr-9HPV1=oY-DrU3g-w () mail ! gmail ! com
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Am 28.11.2013 17:07 schrieb "Stefan D=C3=B6singer" <stefandoesinger@gmail.c=
om>:
>
>
> Am 28.11.2013 um 15:56 schrieb Henri Verbeet <hverbeet@gmail.com>:
>
> > On 28 November 2013 10:48, Stefan D=C3=B6singer <stefan@codeweavers.com=
>
wrote:
> >> /* Read the framebuffer back into the surface */
> >> -static void read_from_framebuffer(struct wined3d_surface *surface,
void *dest, UINT pitch)
> >> +static void read_from_framebuffer(struct wined3d_surface *surface,
> >> + const struct wined3d_bo_address *data, UINT pitch)
> > It seems a bit silly to pass these as parameters when the only caller
> > gets them from the surface.
> It keeps the switch between resource->allocatedMemory and PBO in a
central place. My goal is to remove resource->allocatedMemory and have
surface_get_data and surface_map choose between PBO, heap_memory,
user-memory set by surface_set_memory and the DIB.
>
I guess you meant that I can call surface_get_memory in the function
itself...
[Attachment #5 (text/html)]
<p dir="ltr"><br>
Am 28.11.2013 17:07 schrieb "Stefan Dösinger" <<a \
href="mailto:stefandoesinger@gmail.com">stefandoesinger@gmail.com</a>>:<br> \
><br> ><br>
> Am 28.11.2013 um 15:56 schrieb Henri Verbeet <<a \
href="mailto:hverbeet@gmail.com">hverbeet@gmail.com</a>>:<br> ><br>
> > On 28 November 2013 10:48, Stefan Dösinger <<a \
href="mailto:stefan@codeweavers.com">stefan@codeweavers.com</a>> wrote:<br> > \
>> /* Read the framebuffer back into the surface */<br> > >> -static \
void read_from_framebuffer(struct wined3d_surface *surface, void *dest, UINT \
pitch)<br> > >> +static void read_from_framebuffer(struct wined3d_surface \
*surface,<br> > >> + const struct wined3d_bo_address *data, UINT \
pitch)<br> > > It seems a bit silly to pass these as parameters when the only \
caller<br> > > gets them from the surface.<br>
> It keeps the switch between resource->allocatedMemory and PBO in a central \
place. My goal is to remove resource->allocatedMemory and have surface_get_data \
and surface_map choose between PBO, heap_memory, user-memory set by \
surface_set_memory and the DIB.<br>
><br>
I guess you meant that I can call surface_get_memory in the function itself...<br>
</p>
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