[prev in list] [next in list] [prev in thread] [next in thread] 

List:       osflash-sandy
Subject:    [Sandy] =?iso-8859-1?q?Issue_6_in_sandy=3A_Sandy_3=2E0_B=E9zierPa?=
From:       codesite-noreply () google ! com (codesite-noreply at google ! com)
Date:       2007-08-24 20:54:36
Message-ID: c09ff7937804387836fa84c12c065e () google ! com
[Download RAW message or body]

Issue 6: Sandy 3.0 B?zierPath strange?
http://code.google.com/p/sandy/issues/detail?id=6

New issue report by ClasLePetit:
Applies to Sandy 3.0 and probably earlier versions as well.
The B?zierPath doesn't make sense to me.

You may add two point for a straight line or three for the simplest curved
line. The second point will then be the control point.
After that you can add two points, the first a nes control point and the
second an end point. So we are building a chain - looks good so far.

Next time you want to add a segment, you have to add three points again.
Why? Is this a bug or am I sleeping?


Issue attributes:
	Status: New
	Owner: ----
	Labels: Type-Defect Priority-Medium

-- 
You received this message because you are listed in the owner
or CC fields of this issue, or because you starred this issue.
You may adjust your issue notification preferences at:
http://code.google.com/hosting/settings


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic