[prev in list] [next in list] [prev in thread] [next in thread]
List: opensim-users
Subject: [Opensim-users] control avatar with wii balance board
From: cupid_qu () hotmail ! com (QUcupid)
Date: 2010-07-25 21:23:33
Message-ID: SNT125-W9B2ED1B4A017A0664A668FFA50 () phx ! gbl
[Download RAW message or body]
Hello, i'm newbie for opensim :)I'm writing a project that using the balance board \
to control the avatar. i add a new function in ScenePresence,cs : public void \
BBControl(int i ) i= 1 then move forwardi= 2 then turn left (just like press \
the arrow key <-- )i= 3 the turn right ( like arrow key -->) i tried to set the \
ControlFlags in the function ; if i=1 ControlFlags= (uint) \
(AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags \
.AGENT_CONTROL_FAST_AT);i= if i=2 ControlFlags = (uint) \
(AgentManager.ControlFlags.AGENT_CONTROL_YAW_NEG) if i=3 ControlFlags= = \
(uint)(AgentManager.ControlFlags.AGENT_CONTROL_YAW_POS) it works now great for the \
forward movement, but it did't work for rotation. i thought if i change the \
ControlFlags , it just like i pressed the arrow keys, but it did't work. Can \
anybody help me with this problem ???
thanks
_________________________________________________________________
MSN????????????????25???????????2010?????????
http://kaba.msn.com.cn/?k=1
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.berlios.de/pipermail/opensim-users/attachments/20100726/578c5d46/attachment.html>
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic