Next Last 1. 2016-01-31 [8] [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROI mesa3d-de Ilia Mirkin 2. 2016-01-31 [3] [Mesa-dev] [PATCH 5/6] Android: disable unused-parame mesa3d-de Rob Herring 3. 2016-01-31 [9] [Mesa-dev] [PATCH v2] glx: update to updated version mesa3d-de Ilia Mirkin 4. 2016-01-31 [3] [Mesa-dev] [PATCH 4/6] Android: enable building on ar mesa3d-de Rob Herring 5. 2016-01-31 [2] [Mesa-dev] [PATCH v2 09/11] st/mesa: use the occlusio mesa3d-de Ilia Mirkin 6. 2016-01-31 [7] [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image in mesa3d-de Ilia Mirkin 7. 2016-01-31 [1] [Mesa-dev] [PATCH v2 11/11] nvc0: add support for ARB mesa3d-de Ilia Mirkin 8. 2016-01-31 [1] [Mesa-dev] [PATCH v2 10/11] st/mesa: add query buffer mesa3d-de Ilia Mirkin 9. 2016-01-31 [1] [Mesa-dev] [PATCH v2 08/11] gallium: add PIPE_CAP_QUE mesa3d-de Ilia Mirkin 10. 2016-01-31 [1] [Mesa-dev] [PATCH v2 07/11] gallium: add a way to sto mesa3d-de Ilia Mirkin 11. 2016-01-31 [1] [Mesa-dev] [PATCH v2 06/11] mesa: add core implementa mesa3d-de Ilia Mirkin 12. 2016-01-31 [1] [Mesa-dev] [PATCH v2 05/11] mesa: add driver interfac mesa3d-de Ilia Mirkin 13. 2016-01-31 [1] [Mesa-dev] [PATCH v2 04/11] mesa: Handle QUERY_BUFFER mesa3d-de Ilia Mirkin 14. 2016-01-31 [1] [Mesa-dev] [PATCH v2 03/11] mesa: Add QueryBuffer to mesa3d-de Ilia Mirkin 15. 2016-01-31 [1] [Mesa-dev] [PATCH v2 02/11] mesa: Add ARB_query_buffe mesa3d-de Ilia Mirkin 16. 2016-01-31 [1] [Mesa-dev] [PATCH v2 01/11] glapi: Add xml infrastruc mesa3d-de Ilia Mirkin 17. 2016-01-31 [1] [Mesa-dev] [PATCH v2 00/11] Add core and gallium ARB_ mesa3d-de Ilia Mirkin 18. 2016-01-31 [1] [Mesa-dev] [RFCv3 11/11] mesa/st: add support for NIR mesa3d-de Rob Clark 19. 2016-01-31 [1] [Mesa-dev] [RFCv3 10/11] mesa/st: add nir pass for lo mesa3d-de Rob Clark 20. 2016-01-31 [1] [Mesa-dev] [RFCv3 09/11] glsl: export accessor for bu mesa3d-de Rob Clark 21. 2016-01-31 [1] [Mesa-dev] [RFCv3 08/11] gallium/auxiliary: introduce mesa3d-de Rob Clark 22. 2016-01-31 [1] [Mesa-dev] [RFCv3 07/11] nir: add lowering pass for g mesa3d-de Rob Clark 23. 2016-01-31 [1] [Mesa-dev] [RFCv3 06/11] nir: add lowering pass for g mesa3d-de Rob Clark 24. 2016-01-31 [1] [Mesa-dev] [RFCv3 05/11] nir: add lowering pass for y mesa3d-de Rob Clark 25. 2016-01-31 [1] [Mesa-dev] [RFCv3 04/11] nir: allow pre-resolved samp mesa3d-de Rob Clark 26. 2016-01-31 [1] [Mesa-dev] [RFCv3 03/11] nir: add helper to calculate mesa3d-de Rob Clark 27. 2016-01-31 [1] [Mesa-dev] [RFCv3 02/11] gallium: add NIR as a possib mesa3d-de Rob Clark 28. 2016-01-31 [1] [Mesa-dev] [RFCv3 01/11] gallium: refactor pipe_shade mesa3d-de Rob Clark 29. 2016-01-31 [1] [Mesa-dev] [RFCv3 00/11] gallium: add support for NIR mesa3d-de Rob Clark 30. 2016-01-31 [3] [Mesa-dev] [PATCH 1/2] virgl: reuse screen when fd is mesa3d-de Rob Clark Next Last