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List: macports-users
Subject: Re: Does MacPorts need ALL of Xcode?
From: Ryan Schmidt <ryandesign () macports ! org>
Date: 2021-10-02 8:22:48
Message-ID: AAE35E12-F9FB-46B3-83C7-9D72D16D8382 () macports ! org
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On Sep 27, 2021, at 11:49, Filipp Gunbin wrote:
> On 26/09/2021 23:42 +0100, Chris Jones wrote:
>
> > The majority of ports will indeed build fine with just the CLT
> > installed. There are a number though where the build does indeed
> > require a complete Xcode installation, which is why the baseline
> > recommendation is to install Xcode. However if you are ok with perhaps
> > running into the occasional port failure (the likelihood for which
> > depends on which ports you use) you likely can get by just fine with
> > just the CLT.
>
> How can one check if a given port requires full XCode?
You can check if its portfile contains the line:
use_xcode yes
If it does, it requires Xcode to build.
However, if it is distributable, then it may already have been built by our build \
servers, which have both Xcode and the command line tools installed, in which case \
MacPorts can obtain and install that pre-built archive for you without you needing to \
have Xcode installed on your computer. In fact, if a port is distributable, you don't \
even need the command line tools installed to install it.=
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