[prev in list] [next in list] [prev in thread] [next in thread]
List: lua-l
Subject: Re: Talk topic brainstorming for Lua Workshop 2014
From: "Pierre Chapuis" <catwell () archlinux ! us>
Date: 2014-02-28 8:52:43
Message-ID: bda096e46e1705ead60214c804845015.squirrel () mail ! catwell ! info
[Download RAW message or body]
> On Thu, Feb 27, 2014 at 1:55 PM, Pierre Chapuis <catwell@archlinux.us>
> wrote:
> I am from the industry actually, and I have coded and supervised
> coding of a few game titles using Lua. So, I may have something to
> tell :-) Is there anything you (and anyone else) would like to hear in
> particular about Lua in games?
No specific idea. I read a few game blogs such as AltDevBlogADay
and they often do some interesting things I wouldn't have thought
about.
For instance, recently I saw this post which is interesting:
www.doublefine.com/forums/viewthread/13409/ (link dead for now
but it should come back).
I would also like to see something about entity models, which are
interesting but rarely seen outside games (although I think they
could be useful).
As I said I am not a game programmer myself. Last year I implemented
a basic platformer and a basic JRPG in Moai to try it out but that's
as far as I went.
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic