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List: kwin
Subject: Re: Review Request 109784: rebase measuring to nano resolution and fix initial padding
From: Thomas_Lübking <thomas.luebking () gmail ! com>
Date: 2013-03-30 17:40:14
Message-ID: 20130330174014.3060.70588 () vidsolbach ! de
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/109784/
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(Updated March 30, 2013, 5:40 p.m.)
Review request for kwin, Martin Gräßlin and Ralf Jung.
Changes
-------
rebase to nano precision (requires Qt 4.8), thus fix conversion mess.
pro: most of the time i render < 0.66 ms =)
Description
-------
summarized
Diffs
-----
kwin/composite.h ebaf7e7
kwin/composite.cpp ee885dc
kwin/options.h f61a66f
kwin/options.cpp 6abd3f0
kwin/scene.h 5d49c40
kwin/scene_opengl.h 409ec3d
kwin/scene_opengl.cpp 3343164
kwin/scene_xrender.h 4a93940
kwin/scene_xrender.cpp ab90815
Diff: http://git.reviewboard.kde.org/r/109784/diff/
Testing
-------
it's math.
fpsinterval is n*vblankTime so this moves it 1ms past the last assumed tick before \
the wanted interval spot, so that we don't have to fear to miss it.
Assuming we paint every 3rd frame:
A 1 2 3 4 5 - B 1 2 3 4 5 - C 1 2 3 4 5 - A
^ here (C1)
Thanks,
Thomas Lübking
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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/109784/">http://git.reviewboard.kde.org/r/109784/</a>
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<div>Review request for kwin, Martin Gräßlin and Ralf Jung.</div>
<div>By Thomas Lübking.</div>
<p style="color: grey;"><i>Updated March 30, 2013, 5:40 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Changes</h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">rebase to nano precision (requires Qt 4.8), thus fix \
conversion mess.
pro: most of the time i render < 0.66 ms =)</pre>
</td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">summarized</pre> </td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">it's math. fpsinterval is n*vblankTime so this moves it 1ms past the \
last assumed tick before the wanted interval spot, so that we don't have to fear \
to miss it.
Assuming we paint every 3rd frame:
A 1 2 3 4 5 - B 1 2 3 4 5 - C 1 2 3 4 5 - A
^ here (C1)</pre>
</td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>kwin/composite.h <span style="color: grey">(ebaf7e7)</span></li>
<li>kwin/composite.cpp <span style="color: grey">(ee885dc)</span></li>
<li>kwin/options.h <span style="color: grey">(f61a66f)</span></li>
<li>kwin/options.cpp <span style="color: grey">(6abd3f0)</span></li>
<li>kwin/scene.h <span style="color: grey">(5d49c40)</span></li>
<li>kwin/scene_opengl.h <span style="color: grey">(409ec3d)</span></li>
<li>kwin/scene_opengl.cpp <span style="color: grey">(3343164)</span></li>
<li>kwin/scene_xrender.h <span style="color: grey">(4a93940)</span></li>
<li>kwin/scene_xrender.cpp <span style="color: grey">(ab90815)</span></li>
</ul>
<p><a href="http://git.reviewboard.kde.org/r/109784/diff/" style="margin-left: \
3em;">View Diff</a></p>
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