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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/109784/
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(Updated March 30, 2013, 5:40 p.m.)
Review request for kwin, Martin Gräßlin and Ralf Jung.
Changes
-------
rebase to nano precision (requires Qt 4.8), thus fix conversion mess.
pro: most of the time i render < 0.66 ms =)
Description
-------
summarized
Diffs
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kwin/composite.h ebaf7e7
kwin/composite.cpp ee885dc
kwin/options.h f61a66f
kwin/options.cpp 6abd3f0
kwin/scene.h 5d49c40
kwin/scene_opengl.h 409ec3d
kwin/scene_opengl.cpp 3343164
kwin/scene_xrender.h 4a93940
kwin/scene_xrender.cpp ab90815
Diff: http://git.reviewboard.kde.org/r/109784/diff/
Testing
-------
it's math.
fpsinterval is n*vblankTime so this moves it 1ms past the last assumed tick before the wanted interval spot, so that we don't have to fear to miss it.
Assuming we paint every 3rd frame:
A 1 2 3 4 5 - B 1 2 3 4 5 - C 1 2 3 4 5 - A
^ here (C1)
Thanks,
Thomas Lübking
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Review request for kwin, Martin Gräßlin and Ralf Jung.
By Thomas Lübking.
Updated March 30, 2013, 5:40 p.m.
Changes
rebase to nano precision (requires Qt 4.8), thus fix conversion mess.
pro: most of the time i render < 0.66 ms =)
|
Description
Testing
it's math.
fpsinterval is n*vblankTime so this moves it 1ms past the last assumed tick before the wanted interval spot, so that we don't have to fear to miss it.
Assuming we paint every 3rd frame:
A 1 2 3 4 5 - B 1 2 3 4 5 - C 1 2 3 4 5 - A
^ here (C1)
|
Diffs
- kwin/composite.h (ebaf7e7)
- kwin/composite.cpp (ee885dc)
- kwin/options.h (f61a66f)
- kwin/options.cpp (6abd3f0)
- kwin/scene.h (5d49c40)
- kwin/scene_opengl.h (409ec3d)
- kwin/scene_opengl.cpp (3343164)
- kwin/scene_xrender.h (4a93940)
- kwin/scene_xrender.cpp (ab90815)
View Diff
|
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