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List:       kwin
Subject:    Re: Review Request: finish & sync screenshot paint before calling ksnapshot
From:       Thomas_Lübking <thomas.luebking () web ! de>
Date:       2012-12-28 15:55:23
Message-ID: 20121228155523.4845.47870 () vidsolbach ! de
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> On Dec. 28, 2012, 3:17 p.m., Martin Gräßlin wrote:
> > completely unrelated comment to the patch: we need to think about a way to pass \
> > the screenshot to KSnapshot for Qt 5 as we cannot get a QPixmap from an X11 \
> > Pixmap any more.

/tmp/hash.png, shm or xputimage.

the absence of the native graphicssystem is gonna get us much more fun (current \
legacy decos, laptop happily segfaulted the x11 server on the raster engine here; \
xrender backend and raster decos are unusably slooow - so either we scratch that \
backend or figure a more general solution; painting some elements on xrender, we'll \
have to cache them in persistent Pictures, etc.)

reg. the deco and because of wayland: i think we'll need a much more abstracted API \
anyway, because we're unlikley gonna "reparent" into some QWidget on wayland and \
emulating this (for input and as graphics carrier) would just be restricting. Ideally \
i'd say we obtain some images from the deco, convert them to either texture or \
Picture and let the deco "paint" the result (DecoPainter::drawTile(sx,sy,...) but for \
eg. oxygen on xrender we either keep those dead slow "create a huge gradient image, \
upload it and paint it" or have DecoPainter::drawGradient() resolving to OpenGL & \
xrender directly (while i've no idea about fglrx and xrender gradients - used to be \
instant fail... couple of years ago ;-)

Benefit would be a huuuge performance gain by bypasing all the convert/upload stuff, \
but i'm not sure how to get that "compatible" with QML...


- Thomas


-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/107981/#review24110
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On Dec. 28, 2012, 2:19 p.m., Thomas Lübking wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/107981/
> -----------------------------------------------------------
> 
> (Updated Dec. 28, 2012, 2:19 p.m.)
> 
> 
> Review request for kwin and Martin Gräßlin.
> 
> 
> Description
> -------
> 
> ... and i'm betting your ... little finger ... that this is gonna fix it ;-)
> 
> 
> This addresses bug 312209.
> http://bugs.kde.org/show_bug.cgi?id=312209
> 
> 
> Diffs
> -----
> 
> kwin/effects/screenshot/screenshot.cpp 4254c37 
> 
> Diff: http://git.reviewboard.kde.org/r/107981/diff/
> 
> 
> Testing
> -------
> 
> nope.
> But 1. is there absolutely no guarantee to deconstruct sth. on the stack right when \
> the context ends (thus whenever you want to use sth. just painted, rather ::end() \
> explicitly) and 2. should we ensure that everything is actually done. 
> 
> Thanks,
> 
> Thomas Lübking
> 
> 


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<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;">  <p style="margin-top: 0;">On December 28th, 2012, 3:17 p.m., <b>Martin \
Gräßlin</b> wrote:</p>  <blockquote style="margin-left: 1em; border-left: 2px solid \
#d0d0d0; padding-left: 10px;">  <pre style="white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">completely unrelated comment to the patch: we need to think about a way \
to pass the screenshot to KSnapshot for Qt 5 as we cannot get a QPixmap from an X11 \
Pixmap any more.</pre>  </blockquote>







</blockquote>

<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">/tmp/hash.png, shm or \
xputimage.

the absence of the native graphicssystem is gonna get us much more fun (current \
legacy decos, laptop happily segfaulted the x11 server on the raster engine here; \
xrender backend and raster decos are unusably slooow - so either we scratch that \
backend or figure a more general solution; painting some elements on xrender, \
we&#39;ll have to cache them in persistent Pictures, etc.)

reg. the deco and because of wayland: i think we&#39;ll need a much more abstracted \
API anyway, because we&#39;re unlikley gonna &quot;reparent&quot; into some QWidget \
on wayland and emulating this (for input and as graphics carrier) would just be \
restricting. Ideally i&#39;d say we obtain some images from the deco, convert them to \
either texture or Picture and let the deco &quot;paint&quot; the result \
(DecoPainter::drawTile(sx,sy,...) but for eg. oxygen on xrender we either keep those \
dead slow &quot;create a huge gradient image, upload it and paint it&quot; or have \
DecoPainter::drawGradient() resolving to OpenGL &amp; xrender directly (while \
i&#39;ve no idea about fglrx and xrender gradients - used to be instant fail... \
couple of years ago ;-)

Benefit would be a huuuge performance gain by bypasing all the convert/upload stuff, \
but i&#39;m not sure how to get that &quot;compatible&quot; with QML...</pre> <br />








<p>- Thomas</p>


<br />
<p>On December 28th, 2012, 2:19 p.m., Thomas Lübking wrote:</p>






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<div>Review request for kwin and Martin Gräßlin.</div>
<div>By Thomas Lübking.</div>


<p style="color: grey;"><i>Updated Dec. 28, 2012, 2:19 p.m.</i></p>






<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
 <table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">... and i&#39;m betting your ... little finger ... that this is gonna \
fix it ;-)</pre>  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">nope. But 1. is there absolutely no guarantee to deconstruct sth. on the \
stack right when the context ends (thus whenever you want to use sth. just painted, \
rather ::end() explicitly) and 2. should we ensure that everything is actually \
done.</pre>  </td>
 </tr>
</table>



<div style="margin-top: 1.5em;">
 <b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>


 <a href="http://bugs.kde.org/show_bug.cgi?id=312209">312209</a>


</div>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>kwin/effects/screenshot/screenshot.cpp <span style="color: \
grey">(4254c37)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/107981/diff/" style="margin-left: \
3em;">View Diff</a></p>




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