[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-panel-devel
Subject: Re: OpenGL and Plasma::Wallpaper
From: Shaun Reich <shaun.reich () kdemail ! net>
Date: 2011-12-31 17:10:37
Message-ID: CADVynFB5Kxsm3m0agPNVkDi3tOMhmRZDmtm1w1XSng=B2kbyvQ () mail ! gmail ! com
[Download RAW message or body]
On Sat, Dec 31, 2011 at 5:17 AM, Martin Gr=E4=DFlin <mgraesslin@kde.org> wr=
ote:
> On Thursday 29 December 2011 11:21:36 Justin L. Boss wrote:
> Personally I am not a big fan of having animations which would require Op=
enGL
> in the background. Most of the time the background is not visible, it req=
uires
> resources and puts load on the compositor which has to update the scene
> although nothing changes (full repaints are most expensive).
>
> May I ask why you want to use OpenGL?
Probably because QPainter is dog slow.
Also, I don't think you should be against OGL wallpapers, considering
some really sweet/impressive things could be done with them which
could really make KDE stand out. e.g. a wallpaper playing a moving OGL
scene, movies, virus wallpaper (which is currently a large CPU drain,
and has no HW accel afik). Take Win 7 for instance, how they have
"Dreamscene=99" or whatever.
Having features like this is similar to having neat and incredibly
useless OGL window animations (e.g. cube), ergo...everybody wants
them, haha ;)
-- =
Shaun Reich,
KDE Software Developer (kde.org)
_______________________________________________
Plasma-devel mailing list
Plasma-devel@kde.org
https://mail.kde.org/mailman/listinfo/plasma-devel
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic