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List:       kde-panel-devel
Subject:    Re: [Panel-devel] Why do users open up a start-menu?
From:       Micah Wylde <wyldeone () gmail ! com>
Date:       2006-01-06 7:46:06
Message-ID: 106fc6ec0601052346n39578d06oca4d42788680dd67 () mail ! gmail ! com
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3D interfaces already exist (look at Sun's project looking
glass<https://lg3d.dev.java.net/>).
The main problem with these sort of interfaces is that no commonly used
input devices provides 3d movement, making the manipulation of objects in a
3d environment much more difficult than in a 2d environment. In addition,
one must be careful that such radical changes are done for productivity
reasons, rather than for sheer coolness; 3d interfaces do not appear to
allow for much for intuitive access to a computer.

On 1/5/06, Andrey Cherepanov <sibskull@mail.ru> wrote:
>
> 5 Jan 2006 11:21, Vincent Weber wrote:
> > >Maybe you mean redesigning Qt? I hope you don't mean this  =3D).If you
> want
> >
> > to make a GUI that's not 20 years old, why still hook onto KDE that's
> newer
> > and greater, but still holds on to 20 year old design of the interface.
> > Things like:
> > -A 3D background like in a screensaver...
> > This way you can store Much more Windows on one screen. Productive
> design.
> 3D-design has several problems for user:
> 1. Rotated rectangles need extra space on view
> 2. Manipulation of 3D-object is more difficult that 2D object
> 3. I don't see any benefits for productivity on 3D desktop ;)
>
> --
> Andrey Cherepanov
> sibskull@mail.ru
> _______________________________________________
> Panel-devel mailing list
> Panel-devel@kde.org
> https://mail.kde.org/mailman/listinfo/panel-devel
>



--
Micah Wylde

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3D interfaces already exist (look at Sun's <a \
href="https://lg3d.dev.java.net/">project looking glass</a><font size="-1"><font \
color="#008000"><span dir="ltr"></span></font></font>). The main problem with these \
sort of interfaces is that no commonly used input devices provides 3d movement, \
making the manipulation of objects in a 3d environment much more difficult than in a \
2d environment. In addition, one must be careful that such radical changes are done \
for productivity reasons, rather than for sheer coolness; 3d interfaces do
not appear to allow for much for intuitive access to a computer.<br>
<br><div><span class="gmail_quote">On 1/5/06, <b class="gmail_sendername">Andrey \
Cherepanov</b> &lt;<a href="mailto:sibskull@mail.ru">sibskull@mail.ru</a>&gt; \
wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, \
204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> 5 Jan 2006 11:21, Vincent \
Weber wrote:<br>&gt; &gt;Maybe you mean redesigning Qt? I hope you don't mean \
this&nbsp;&nbsp;=).If you want<br>&gt;<br>&gt; to make a GUI that's not 20 years old, \
why still hook onto KDE that's newer<br>&gt; and greater, but still holds on to 20 \
year old design of the interface. <br>&gt; Things like:<br>&gt; -A 3D background like \
in a screensaver...<br>&gt; This way you can store Much more Windows on one screen. \
Productive design.<br>3D-design has several problems for user:<br>1. Rotated \
rectangles need extra space on view <br>2. Manipulation of 3D-object is more \
difficult that 2D object<br>3. I don't see any benefits for productivity on 3D \
desktop ;)<br><br>--<br>Andrey Cherepanov<br><a \
href="mailto:sibskull@mail.ru">sibskull@mail.ru</a><br> \
_______________________________________________<br>Panel-devel mailing list<br><a \
href="mailto:Panel-devel@kde.org">Panel-devel@kde.org</a><br><a \
href="https://mail.kde.org/mailman/listinfo/panel-devel">https://mail.kde.org/mailman/listinfo/panel-devel
 </a><br></blockquote></div><br><br clear="all"><br>-- <br>Micah Wylde



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