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List: kde-kimageshop
Subject: Re: (Artists check this out) On the project to make a robust mixing
From: David REVOY <davidrevoy () gmail ! com>
Date: 2011-01-06 9:56:56
Message-ID: 4D2591E8.4040600 () gmail ! com
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Hi :)
Here are my thinking about the brushes :
1) For simulating hair, custom brush mask does really well the job
normally ; no need of a special brush engine for this IMO ( exept if a
tweaking as I refer in '5' can work ) ;
ref :http://forums.cgsociety.org/showthread.php?threadid=259468
2) For dragon scale and textures ; dynamic layer effect such "bevel and
emboss" make magic when painting on. I miss it a lot from my Photoshop
old usage.
ref : http://nebezial.deviantart.com/art/a-dinosaur-scale-tut-62206529
3) Of course , embedded texture in stroke ( working with brush mask )
are ideal. I spoke of it yesterday on IRC with N-pigeon :)
ref:
http://media.smashingmagazine.com/cdn_smash/wp-content/uploads/images/photoshop-brushes/texture.gif
4) About mixing brush , this is what I wait to make krita equal to the
feature I abuse of Gimp-painter , this feature is present in SAITool ,
Open Canvas, Project Dogwaffle , Painter, Artrage etc... a must have for
painting apps ... Weirdly appear in Photoshop only at CS5
ref:
http://i125.photobucket.com/albums/p76/hecartha/Software/Photoshop-CS5-003-1.jpg
5) I would really like to get the brush engine of Lukas ( hairy and soft
brush noise ) can thicker the noise ( limited to one pixel ) . I already
talked about it, but it seamed really complex to replace the 1pixel
noise by a bigger size. The 1px width is not really usefull when
painting in HD/Printing quality, because it add more noise. ( exept for
the fake charcoal of the arabian teapot I drew month ago ; at 100% size
of the viewport ) SAITool looks to have the same kind of brush engine
where the noise particles can be thicker : it result with really cool
pastel/chalky effect for noise ; and for hairy brush really cool brush
strokes ( they name it Oil ) . I guess this is faster to compute than
bitmap brush mask.
ref:
http://th09.deviantart.net/fs70/PRE/f/2010/042/9/9/PaintTool_SAI__Brush_Options_by_ArtSmokerToy.jpg
ref :
http://fc01.deviantart.net/fs50/f/2009/280/9/5/Paint_Tool_SAI_Hair_Brush_by_Neillustrations.png
I hope all of this can helps.
Happy new year
-David
____________________________
http://www.davidrevoy.com
On 01/06/2011 10:26 AM, Boudewijn Rempt wrote:
> On Thursday 06 January 2011, Thorsten Wilms wrote:
> > On Thu, 2011-01-06 at 10:02 +0100, Boudewijn Rempt wrote:
> > > Does't the hairy brush do that for you? Or do you mean masses of hair?
> > Last time I tried it, it was to regular and rough, but I do mean masses
> > of hair.
> Masses of hair would indeed be very cool to have. I've no idea yet about the \
> algorithms yet, though I remember reading an article somewhere on how to achieve \
> good looking masses of hair manualy. Should be possible to turn that algorithm into \
> a brush engine :-)
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Hi :) <br>
Here are my thinking about the brushes : <br>
<br>
1) For simulating hair, custom brush mask does really well the job
normally ; no need of a special brush engine for this IMO ( exept
if a tweaking as I refer in '5' can work ) ; <br>
ref :<a
href="http://forums.cgsociety.org/showthread.php?threadid=259468">
http://forums.cgsociety.org/showthread.php?threadid=259468</a><br>
<br>
2) For dragon scale and textures ; dynamic layer effect such "bevel
and emboss" make magic when painting on. I miss it a lot from my
Photoshop old usage.<br>
ref : <a
href="http://nebezial.deviantart.com/art/a-dinosaur-scale-tut-62206529">http://nebezial.deviantart.com/art/a-dinosaur-scale-tut-62206529</a><br>
<br>
3) Of course , embedded texture in stroke ( working with brush mask
) are ideal. I spoke of it yesterday on IRC with N-pigeon :) <br>
ref: <a
href="http://media.smashingmagazine.com/cdn_smash/wp-content/uploads/images/photoshop- \
brushes/texture.gif">http://media.smashingmagazine.com/cdn_smash/wp-content/uploads/images/photoshop-brushes/texture.gif</a><br>
<br>
4) About mixing brush , this is what I wait to make krita equal to
the feature I abuse of Gimp-painter , this feature is present in
SAITool , Open Canvas, Project Dogwaffle , Painter, Artrage etc... a
must have for painting apps ... Weirdly appear in Photoshop only at
CS5 <br>
ref: <a
href="http://i125.photobucket.com/albums/p76/hecartha/Software/Photoshop-CS5-003-1.jpg \
">http://i125.photobucket.com/albums/p76/hecartha/Software/Photoshop-CS5-003-1.jpg</a><br>
<br>
5) I would really like to get the brush engine of Lukas ( hairy and
soft brush noise ) can thicker the noise ( limited to one pixel ) .
I already talked about it, but it seamed really complex to replace
the 1pixel noise by a bigger size. The 1px width is not really
usefull when painting in HD/Printing quality, because it add more
noise. ( exept for the fake charcoal of the arabian teapot I drew
month ago ; at 100% size of the viewport ) SAITool looks to have
the same kind of brush engine where the noise particles can be
thicker : it result with really cool pastel/chalky effect for noise
; and for hairy brush really cool brush strokes ( they name it Oil )
. I guess this is faster to compute than bitmap brush mask. <br>
ref: <a
href="http://th09.deviantart.net/fs70/PRE/f/2010/042/9/9/PaintTool_SAI__Brush_Options_ \
by_ArtSmokerToy.jpg">http://th09.deviantart.net/fs70/PRE/f/2010/042/9/9/PaintTool_SAI__Brush_Options_by_ArtSmokerToy.jpg</a><br>
ref : <a
href="http://fc01.deviantart.net/fs50/f/2009/280/9/5/Paint_Tool_SAI_Hair_Brush_by_Neil \
lustrations.png">http://fc01.deviantart.net/fs50/f/2009/280/9/5/Paint_Tool_SAI_Hair_Brush_by_Neillustrations.png</a><br>
<br>
I hope all of this can helps.<br>
Happy new year <br>
<br>
-David<br>
<font color="grey">____________________________</font><br>
<a href="http://www.davidrevoy.com"> http://www.davidrevoy.com</a><br>
<br>
<br>
On 01/06/2011 10:26 AM, Boudewijn Rempt wrote:
<blockquote cite="mid:201101061026.35498.boud@valdyas.org"
type="cite">
<pre wrap="">On Thursday 06 January 2011, Thorsten Wilms wrote:
</pre>
<blockquote type="cite">
<pre wrap="">On Thu, 2011-01-06 at 10:02 +0100, Boudewijn Rempt wrote:
</pre>
<blockquote type="cite">
<pre wrap="">Does't the hairy brush do that for you? Or do you mean masses \
of hair? </pre>
</blockquote>
<pre wrap="">
Last time I tried it, it was to regular and rough, but I do mean masses
of hair.
</pre>
</blockquote>
<pre wrap="">
Masses of hair would indeed be very cool to have. I've no idea yet about the \
algorithms yet, though I remember reading an article somewhere on how to achieve good \
looking masses of hair manualy. Should be possible to turn that algorithm into a \
brush engine :-)
</pre>
</blockquote>
</body>
</html>
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