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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] kbattle.net
From:       Nikolas Zimmermann <wildfox () kde ! org>
Date:       2001-05-19 22:42:02
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On Sunday 20 May 2001 00:38, Rob Kaper wrote:
> On Sun, May 20, 2001 at 12:23:07AM +0200, Nikolas Zimmermann wrote:
> > The opportunity? _We_ KDE-Game-Developer create that Interface you don't
> > need to rely on other ppl to fix some bugs or to change some design
> > flaws, because YOU and ME designed it
> > - together...
> > That gives ous power, we can do that together
> > That's better then
>
> True.
>
> Still, GGZ interoperability would be nice (e.g. sharing accounts and
> highscores) even if we create the best thing since sliced bread, it would
> not be good for fanatic gamers to have all these different "networks".
>
> Would the server side of kbattle.net rely on Qt/KDE itself? Would there be
> one central server (single point of failure) or several dedicated servers?
> (very useful also at LANs etcetera)
>
> Another reason why I seperated KMonop from monopd (I remember now) is that
> I did not want Qt or KDE as requirement to run a server daemon. Would I be
> able to run a kbattle.net server on my X-less server? (well, if it's really
> YOU and ME who design it, I guess so then ;-)

Of course! No qt/kde for the _daemon_ no qdaemon :)
More servers supported

Bye
 Bye
  Niko
>
> Rob

-- 
Nikolas Zimmermann
wildfox@kde.org
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