From kde-games-devel Sat May 19 22:42:02 2001 From: Nikolas Zimmermann Date: Sat, 19 May 2001 22:42:02 +0000 To: kde-games-devel Subject: Re: [Kde-games-devel] kbattle.net X-MARC-Message: https://marc.info/?l=kde-games-devel&m=99031231331986 On Sunday 20 May 2001 00:38, Rob Kaper wrote: > On Sun, May 20, 2001 at 12:23:07AM +0200, Nikolas Zimmermann wrote: > > The opportunity? _We_ KDE-Game-Developer create that Interface you don't > > need to rely on other ppl to fix some bugs or to change some design > > flaws, because YOU and ME designed it > > - together... > > That gives ous power, we can do that together > > That's better then > > True. > > Still, GGZ interoperability would be nice (e.g. sharing accounts and > highscores) even if we create the best thing since sliced bread, it would > not be good for fanatic gamers to have all these different "networks". > > Would the server side of kbattle.net rely on Qt/KDE itself? Would there be > one central server (single point of failure) or several dedicated servers? > (very useful also at LANs etcetera) > > Another reason why I seperated KMonop from monopd (I remember now) is that > I did not want Qt or KDE as requirement to run a server daemon. Would I be > able to run a kbattle.net server on my X-less server? (well, if it's really > YOU and ME who design it, I guess so then ;-) Of course! No qt/kde for the _daemon_ no qdaemon :) More servers supported Bye Bye Niko > > Rob -- Nikolas Zimmermann wildfox@kde.org _______________________________________________ Kde-games-devel mailing list Kde-games-devel@master.kde.org http://master.kde.org/mailman/listinfo/kde-games-devel