[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-games-devel
Subject: Re: [Kde-games-devel] technical question
From: Kevin Krammer <kevin.krammer () gmx ! at>
Date: 2001-03-15 19:56:28
[Download RAW message or body]
On Thursday, 15. March 2001 19:11, Josef Spillner wrote:
> 2. The alternative way:
> Use different languages, like a C/C++ main program and Python'ized robots.
> This may be interesting for those who are python programmers (I'm not,
> unfortunately).
I would recommend Java for run-time loading. You can even load classes from a
webserver :)
Kevin
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kevin Krammer <voyager@sbox.tu-graz.ac.at>
Student at Graz University of Technology
http://www.sbox.tu-graz.ac.at/home/v/voyager
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
_______________________________________________
Kde-games-devel mailing list
Kde-games-devel@master.kde.org
http://master.kde.org/mailman/listinfo/kde-games-devel
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic