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List: kde-games-devel
Subject: Re: [Kde-games-devel] Review Request 114639: [knavalbattle] avoid semi-transparents first shots
From: "Albert Astals Cid" <aacid () kde ! org>
Date: 2013-12-29 0:27:29
Message-ID: 20131229002729.10653.22675 () probe ! kde ! org
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> On Dec. 28, 2013, 6:53 p.m., Albert Astals Cid wrote:
> > src/button.cpp, line 228
> > <https://git.reviewboard.kde.org/r/114639/diff/1/?file=227050#file227050line228>
> >
> > Instead of this just remove the m_current variable, it isn't used at all :D
>
> Jaime Torres Amate wrote:
> I've just realized that this patch by itself does not avoid the semitransparent \
> shots. It is something from the patch to show the not sunk ships the one that does \
> it (I've always thought it was this patch, so I do not know what does fix this \
> problem).
> Applied to 4.11 does not avoid the problem. Applied to 4.12 does not avoid the \
> problem. Applied the "show sunk ships" to 4.12 without this patch the problem is \
> gone. Applied both, the problem is also gone.
> Therefore if I submit this patch, it it just for code correctness.
I'd commit it anyway, makes sense to init the variables (for m_current just kill it, \
no need to have something that is unused)
- Albert
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/114639/#review46313
-----------------------------------------------------------
On Dec. 24, 2013, 9:18 a.m., Jaime Torres Amate wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/114639/
> -----------------------------------------------------------
>
> (Updated Dec. 24, 2013, 9:18 a.m.)
>
>
> Review request for KDE Games and Roney Gomes.
>
>
> Bugs: 320883
> http://bugs.kde.org/show_bug.cgi?id=320883
>
>
> Repository: knavalbattle
>
>
> Description
> -------
>
> Before, after a match against the AI, and a Restart, the first shot was always \
> semi-transparent (or gray in the sea). Initialize 3 variables, and the shots are \
> always the same (white in the sea).
>
> Diffs
> -----
>
> src/animation.cpp 951b5a6
> src/button.cpp 3ff23a5
>
> Diff: https://git.reviewboard.kde.org/r/114639/diff/
>
>
> Testing
> -------
>
> It has been tested more than a hundred times (while testing the several ships and \
> shunk ships patches)
>
> Thanks,
>
> Jaime Torres Amate
>
>
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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/114639/">https://git.reviewboard.kde.org/r/114639/</a>
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<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;"> <p style="margin-top: 0;">On December 28th, 2013, 6:53 p.m. UTC, <b>Albert \
Astals Cid</b> wrote:</p> <blockquote style="margin-left: 1em; border-left: 2px \
solid #d0d0d0; padding-left: 10px;">
<table width="100%" border="0" bgcolor="white" style="border: 1px solid #C0C0C0; \
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<th colspan="4" bgcolor="#F0F0F0" style="border-bottom: 1px solid #C0C0C0; \
font-size: 9pt; padding: 4px 8px; text-align: left;"> <a \
href="https://git.reviewboard.kde.org/r/114639/diff/1/?file=227050#file227050line228" \
style="color: black; font-weight: bold; text-decoration: \
underline;">src/button.cpp</a> <span style="font-weight: normal;">
(Diff revision 1)
</span>
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<tbody style="background-color: #e4d9cb; padding: 4px 8px; text-align: center;">
<tr>
<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void \
Button::setBrightness(double value)</pre></td>
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</tbody>
<tbody>
<tr>
<th bgcolor="#b1ebb0" style="border-right: 1px solid #C0C0C0;" \
align="right"><font size="2"></font></th> <td bgcolor="#c5ffc4" width="50%"><pre \
style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td> <th \
bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid \
#C0C0C0;" align="right"><font size="2">228</font></th> <td bgcolor="#c5ffc4" \
width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span \
class="p">,</span> <span class="n">m_current</span><span class="p">(</span><span \
class="mi">0</span><span class="p">)</span></pre></td> </tr>
</tbody>
</table>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Instead of this just \
remove the m_current variable, it isn't used at all :D</pre> </blockquote>
<p>On December 28th, 2013, 7:54 p.m. UTC, <b>Jaime Torres Amate</b> wrote:</p>
<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;"> <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I've just realized \
that this patch by itself does not avoid the semitransparent shots. It is something \
from the patch to show the not sunk ships the one that does it (I've always \
thought it was this patch, so I do not know what does fix this problem).
Applied to 4.11 does not avoid the problem. Applied to 4.12 does not avoid the \
problem. Applied the "show sunk ships" to 4.12 without this patch the \
problem is gone. Applied both, the problem is also gone.
Therefore if I submit this patch, it it just for code correctness.</pre>
</blockquote>
</blockquote>
<pre style="margin-left: 1em; white-space: pre-wrap; white-space: -moz-pre-wrap; \
white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I'd \
commit it anyway, makes sense to init the variables (for m_current just kill it, no \
need to have something that is unused)</pre> <br />
<p>- Albert</p>
<br />
<p>On December 24th, 2013, 9:18 a.m. UTC, Jaime Torres Amate wrote:</p>
<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" \
style="background-image: \
url('https://git.reviewboard.kde.org/static/rb/images/review_request_box_top_bg.ab6f3b1072c9.png'); \
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solid;"> <tr>
<td>
<div>Review request for KDE Games and Roney Gomes.</div>
<div>By Jaime Torres Amate.</div>
<p style="color: grey;"><i>Updated Dec. 24, 2013, 9:18 a.m.</i></p>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=320883">320883</a>
</div>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt;">Repository: </b>
knavalbattle
</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Before, after a match against the AI, and a Restart, the first shot was \
always semi-transparent (or gray in the sea). Initialize 3 variables, and the shots \
are always the same (white in the sea).</pre> </td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">It has been tested more than a hundred times (while testing the several \
ships and shunk ships patches)</pre> </td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>src/animation.cpp <span style="color: grey">(951b5a6)</span></li>
<li>src/button.cpp <span style="color: grey">(3ff23a5)</span></li>
</ul>
<p><a href="https://git.reviewboard.kde.org/r/114639/diff/" style="margin-left: \
3em;">View Diff</a></p>
</td>
</tr>
</table>
</div>
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