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List: kde-games-devel
Subject: Re: [Kde-games-devel] Review Request 113113: add local spectator player
From: "Nemanja Hirsl" <nemhirsl () gmail ! com>
Date: 2013-10-18 23:51:22
Message-ID: 20131018235122.2847.82395 () vidsolbach ! de
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> On Oct. 16, 2013, 9:23 p.m., Albert Astals Cid wrote:
> > How hard would be to check on start that not all players are spectators and complain if \
> > they are all?
Newgamedialog already have some code for enabling/disabling Ok/Cancel buttons. Maybe this code \
should be improved and not allow game with all spectators?
- Nemanja
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/113113/#review41842
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On Oct. 11, 2013, 1:31 a.m., Alexander Schuch wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/113113/
> -----------------------------------------------------------
>
> (Updated Oct. 11, 2013, 1:31 a.m.)
>
>
> Review request for KDE Games.
>
>
> Repository: konquest
>
>
> Description
> -------
>
> For AI development it is useful to watch the AIs play. This patch adds a new local human \
> spectator player which does not have any planets and does not count as active player.
> Known issues: If all players are spectators, the game will never end.
>
>
> Diffs
> -----
>
> CMakeLists.txt b67b4ba
> dialogs/newgamedlg.cc 7a2924a
> game.cpp 5746b22
> gameview.cc ebba726
> players/computerplayer.h 29b6b77
> players/computerplayer.cpp f4fd7a2
> players/localplayer.h a12b46f
> players/localplayer.cpp dbb47f3
> players/localplayer_gui.cpp 44a04b5
> players/player.h a6d91c4
> players/player.cpp 7135127
> players/spectatorplayer.h PRE-CREATION
> players/spectatorplayer.cpp PRE-CREATION
> players/spectatorplayer_gui.h PRE-CREATION
> players/spectatorplayer_gui.cpp PRE-CREATION
>
> Diff: http://git.reviewboard.kde.org/r/113113/diff/
>
>
> Testing
> -------
>
>
> Thanks,
>
> Alexander Schuch
>
>
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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/113113/">http://git.reviewboard.kde.org/r/113113/</a>
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<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: 10px;">
<p style="margin-top: 0;">On October 16th, 2013, 9:23 p.m. UTC, <b>Albert Astals Cid</b> \
wrote:</p> <blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;"> <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; \
white-space: -o-pre-wrap; word-wrap: break-word;">How hard would be to check on start that not \
all players are spectators and complain if they are all?</pre> </blockquote>
</blockquote>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; \
white-space: -o-pre-wrap; word-wrap: break-word;">Newgamedialog already have some code for \
enabling/disabling Ok/Cancel buttons. Maybe this code should be improved and not allow game \
with all spectators? </pre> <br />
<p>- Nemanja</p>
<br />
<p>On October 11th, 2013, 1:31 a.m. UTC, Alexander Schuch wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Alexander Schuch.</div>
<p style="color: grey;"><i>Updated Oct. 11, 2013, 1:31 a.m.</i></p>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt;">Repository: </b>
konquest
</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; \
white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">For AI development it \
is useful to watch the AIs play. This patch adds a new local human spectator player which does \
not have any planets and does not count as active player.
Known issues: If all players are spectators, the game will never end.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>CMakeLists.txt <span style="color: grey">(b67b4ba)</span></li>
<li>dialogs/newgamedlg.cc <span style="color: grey">(7a2924a)</span></li>
<li>game.cpp <span style="color: grey">(5746b22)</span></li>
<li>gameview.cc <span style="color: grey">(ebba726)</span></li>
<li>players/computerplayer.h <span style="color: grey">(29b6b77)</span></li>
<li>players/computerplayer.cpp <span style="color: grey">(f4fd7a2)</span></li>
<li>players/localplayer.h <span style="color: grey">(a12b46f)</span></li>
<li>players/localplayer.cpp <span style="color: grey">(dbb47f3)</span></li>
<li>players/localplayer_gui.cpp <span style="color: grey">(44a04b5)</span></li>
<li>players/player.h <span style="color: grey">(a6d91c4)</span></li>
<li>players/player.cpp <span style="color: grey">(7135127)</span></li>
<li>players/spectatorplayer.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>players/spectatorplayer.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>players/spectatorplayer_gui.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>players/spectatorplayer_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>
</ul>
<p><a href="http://git.reviewboard.kde.org/r/113113/diff/" style="margin-left: 3em;">View \
Diff</a></p>
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