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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Rule Writing
From:       Nicolás Alvarez <nicolas.alvarez () gmail ! com>
Date:       2012-03-24 21:18:39
Message-ID: jkldng$d8f$1 () dough ! gmane ! org
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Parker Coates wrote:
> On Fri, Mar 9, 2012 at 17:23, Wolfgang Rohdewald wrote:
>> please note that kapman shows commits for branching like
>> "Branch for KDE 4.8" in r1269583. Those commits hold no changes.
>>
>> kajongg and libkmahjongg don't have such commits. I compared
>> with okular, kdelibs and akonadi and they don't have such commits
>> either.
>>
>> I also looked at granatier which has the same empty branching
>> commits so I suppose other games have them too.
>>
>> Personally I think it looks better without. Look at it with gitk --all.
>> And if the core repositories do without, I think we should do
>> the same.
>>
>> Also, when using only git, such commits do not exist since
>> branching creates no commit.
> 
> I was having the same issue last night. It looks even worse for
> temporary work branches that just get merged back into master after a
> commit or two.
> 
> I asked Nicolás about it last night. It turns out the version
> svn-all-fast-export on dewey.kde.org is more than a year old and the
> empty branching commit issue has since been fixed. Sysadmins were
> looking at doing an upgrade, but apparently that wasn't going to be
> trivial. Nicolás uploaded a patched version in /home/git/nalvarez/
> which can be used in the meantime.

dewey.kde.org is now running svn-all-fast-export 1.0.5, which is the latest 
version available on gitorious.

-- 
Nicolas


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