[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-games-devel
Subject:    Re: [Kde-games-devel] KMahjongg
From:       Stefan Majewsky <stefan.majewsky () googlemail ! com>
Date:       2012-03-11 18:47:37
Message-ID: CACoMYZbEkOpyKqOwykvw-cPWsqTK+62COSQ69xjrquSh+jj99A () mail ! gmail ! com
[Download RAW message or body]

On Sat, Mar 10, 2012 at 11:21 PM, Christian Krippendorf
<Coding@christian-krippendorf.de> wrote:
> Or just wait till some theme parts of tagaro will be migrated to KGameTheme
> and then port to this?

That sounds useful. I'll read into the usecase of libkmahjongg and do
the KgTheme class and friends.

In related news, I will probably avoid big changes to KGameRenderer.
It will only get some integration with the new KgTheme class. Bigger
changes will probably be necessary once we know the needs of QML. I'm
really counting on GSoC here. The changes for this will then end up in
the first Qt-5-based libkdegames.

Greetings
Stefan
_______________________________________________
kde-games-devel mailing list
kde-games-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-games-devel
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic