[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-games-devel
Subject: [Kde-games-devel] Updates on TagaroGraphics
From: Stefan Majewsky <kdemailinglists () bethselamin ! de>
Date: 2011-01-02 4:00:09
Message-ID: 201101020500.31075.kdemailinglists () bethselamin ! de
[Download RAW message or body]
Heya,
long time no see! As you probably noticed, I had quite a bad ping time via
email lately. This was partly due to KMail 2, partly to holiday stress. I hope
to catch up soon.
I just wanted to tell ya I've just merged the theming-2.0 branch into
libtagaro master. Highlights:
* I've killed the Renderer class. Synchronous rendering goes via Sprite class
now, legacy properties are in GraphicsSourceConfig, and theme loading is in
ThemeProvider.
* Themes can have multiple graphics sources now (instead of just one SVG
theme).
* In addition to SVG files, arbitrary image files and plain color images are
now supported too. (The latter makes for a good debug theme.)
All the new bells and whistles are totally optional; backwards compatibility
is retained as much as possible. Porting from KGameRenderer to Tagaro should
be nearly as simple as s/KGame/Tagaro::/g, modulo some reorganizations of
responsibilities (like KGameTheme and KGameRenderer being merged into
Tagaro::StandardThemeProvider).
Greetings
Stefan
_______________________________________________
kde-games-devel mailing list
kde-games-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-games-devel
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic