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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Kubrick - Problems with compositing
From:       Parker Coates <parker.coates () gmail ! com>
Date:       2009-06-04 16:12:41
Message-ID: 85d347350906040912x6cdc4f3em6d99445668cf3fd7 () mail ! gmail ! com
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On Thu, Jun 4, 2009 at 11:49 AM, Stefan Majewsky wrote:
> Am Donnerstag 04 Juni 2009 01:22:22 schrieb Johannes Obermayr:
>> > On Thu, 4 Jun 2009 5:14:26 am you wrote:
>> > > Hi Ian,
>> > >
>> > > when compositing is "on" I have problems with the menu in kubrick (see
>> > > screenshot).
>
> Same for me on this machine (I tested the OpenGL view of Kolf 2.) with Qt
> 4.5.2 and KDE 4.2.88 (but the behavior is such since 4.3/4.0 for all windowed
> OpenGL views). I'm using KWin's OpenGL compositing on an Intel GMA X3100 chip.

Works for me, with an nVidia 6600GT with the proprietary 180.51
driver. The menus even correctly cast shadows onto the QGLWidget.

Parker
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