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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Kdragons Game for Summer of Code
From:       "srikrishna das" <das.srikrishna () gmail ! com>
Date:       2008-03-25 8:23:59
Message-ID: 556141c90803250111u7d6d0618s9eda26c41699e201 () mail ! gmail ! com
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Hi Eugene,

I am glad that you liked the idea :)
Yes, it will be a tough coding; I guess it will be fun.

So, do I go ahead and apply as per KDE application format?


On Mon, Mar 24, 2008 at 11:10 PM, Eugene Trounev <eugene.trounev@gmail.com>
wrote:

> Sure, why not. There isn't a single decent platform game for Linux, except
> for
> Tux, and I'm sure by now everyone has finished 100 times over. :)
>
> But it a good platform game is not 1-2-3, it's quite a difficult endeavor!
> So
> be ready for some hard coding :)
>
> People voice your opinions!
>
> On Sunday 23 March 2008 07:05:25 am srikrishna das wrote:
> > Hi all,
> >
> >
> > I've been a KDE fan since I started using linux and this year I am
> trying
> > to participate in Gsoc.
> > My contributions to KDE till date have been tiny - designed some logos
> for
> > aKademy2008..er Akademy2008.
> > Being a gaming addict, I wish to write a game for KDE.
> > This is a very small idea that hit me in the process of helping my
> friends
> > (wanna-be linux users) remember desktop applications.
> > On windows, they remember notepad -> editing, paint -> image editing,
> tsc
> > -> remote desktop. But, they seem to forget applications like Kpdf,
> Krita,
> > Konsole, vnc, Kate etc.,
> >
> > So, introducing `kdragons`
> >
> > *Project:* kdragons
> >
> > *Description:* kdragons is a 2D side scroll game, featuring konqi and
> > katie. Minimal storyline is to fly from the start point, dodging
> snowballs
> > and collecting some points* lying on the clouds.
> > *The unique feature is that the points konqi/katie collect are icons of
> > different application on KDE desktop; each points as collected will pop
> out
> > text messages in the sky naming the application and very short
> description.
> > (for eg: Konsole - a terminal on KDE ).
> >
> > I guess most users remember names/images/characters from games/movies
> more
> > than in software. So this should be of some help.
> >
> > I will try to design few stages based on similar concept as per the time
> > constrains for me.
> >
> > After soc, this game can be extended with ideas like:
> >
> > 1. Simulatenous 2 player gameplay.
> > 2. A villian character at the end of each stage.
> > 3. Adding firebreathing power for konqi and snowflakes power for katie
> >     (so konqi can melt snowballs, but cannot extinguish the fireballs;
> > vice-versa for katie - will be fun in 2player scenario)
> > 4. Fight with collected points ( random proprietary application icons
> are
> > shooted at the player and they have to shootback with the foss
> alternative
> > ) 5. Adding stages based on applications.
> >     ( eg: stage name: KOffice and the player just collected an irc icon
> > from one of the clouds. This should pop up #koffice @ irc.freenode.net )
> 6.
> > Kombat stage between konqi and katie (something like streetfighter or
> > mortal kombat)
> > 7. 3D version of the game ( help from people with blender skills, good
> game
> > engine knowledge and lots of time to contribute )
> >
> > And there will be lots of ideas coming in...
> >
> > *Language:*   I am thinking with python with pygame libs now.
> > C++ is a long lost habit for me. ( Lecturers gave me weird look for not
> > writing code to be run on TurboC compiler[windows] ).
> >
> > I wanted to add this on the ideas page of 2008, so if someone comes up
> to
> > work on the same project more features come up soon. But then, I thought
> > it'd be best to as the mentors/developers/experienced people for some
> > feedback.
> >
> > CC'd this to Cornelius, its the only name I see as mentor under KDE
> Games
> > as of now.
> >
> > So, by now everyone reading this knows I talk a lot :)
> > Expecting feedback, suggestions and some mentors. ( greed for more
> mentors
> > - to bug one if the other is not available )
> >
> > Thanks in advance,
> >
> > --
> > Srikrishna Das
> > (krish at irc.freenode.net)
>
>
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel@kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>

[Attachment #5 (text/html)]

Hi Eugene,<br><br>I am glad that you liked the idea :)<br>Yes, it will be a tough \
coding; I guess it will be fun.<br><br>So, do I go ahead and apply as per KDE \
application format?<br><br><br><div class="gmail_quote">On Mon, Mar 24, 2008 at 11:10 \
PM, Eugene Trounev &lt;<a \
href="mailto:eugene.trounev@gmail.com">eugene.trounev@gmail.com</a>&gt; wrote:<br> \
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); \
margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Sure, why not. There isn&#39;t a \
single decent platform game for Linux, except for<br> Tux, and I&#39;m sure by now \
everyone has finished 100 times over. :)<br> <br>
But it a good platform game is not 1-2-3, it&#39;s quite a difficult endeavor! So<br>
be ready for some hard coding :)<br>
<br>
People voice your opinions!<br>
<div><div></div><div class="Wj3C7c"><br>
On Sunday 23 March 2008 07:05:25 am srikrishna das wrote:<br>
&gt; Hi all,<br>
&gt;<br>
&gt;<br>
&gt; I&#39;ve been a KDE fan since I started using linux and this year I am \
trying<br> &gt; to participate in Gsoc.<br>
&gt; My contributions to KDE till date have been tiny - designed some logos for<br>
&gt; aKademy2008..er Akademy2008.<br>
&gt; Being a gaming addict, I wish to write a game for KDE.<br>
&gt; This is a very small idea that hit me in the process of helping my friends<br>
&gt; (wanna-be linux users) remember desktop applications.<br>
&gt; On windows, they remember notepad -&gt; editing, paint -&gt; image editing, \
tsc<br> &gt; -&gt; remote desktop. But, they seem to forget applications like Kpdf, \
Krita,<br> &gt; Konsole, vnc, Kate etc.,<br>
&gt;<br>
&gt; So, introducing `kdragons`<br>
&gt;<br>
&gt; *Project:* kdragons<br>
&gt;<br>
&gt; *Description:* kdragons is a 2D side scroll game, featuring konqi and<br>
&gt; katie. Minimal storyline is to fly from the start point, dodging snowballs<br>
&gt; and collecting some points* lying on the clouds.<br>
&gt; *The unique feature is that the points konqi/katie collect are icons of<br>
&gt; different application on KDE desktop; each points as collected will pop out<br>
&gt; text messages in the sky naming the application and very short description.<br>
&gt; (for eg: Konsole - a terminal on KDE ).<br>
&gt;<br>
&gt; I guess most users remember names/images/characters from games/movies more<br>
&gt; than in software. So this should be of some help.<br>
&gt;<br>
&gt; I will try to design few stages based on similar concept as per the time<br>
&gt; constrains for me.<br>
&gt;<br>
&gt; After soc, this game can be extended with ideas like:<br>
&gt;<br>
&gt; 1. Simulatenous 2 player gameplay.<br>
&gt; 2. A villian character at the end of each stage.<br>
&gt; 3. Adding firebreathing power for konqi and snowflakes power for katie<br>
&gt; &nbsp; &nbsp; (so konqi can melt snowballs, but cannot extinguish the \
fireballs;<br> &gt; vice-versa for katie - will be fun in 2player scenario)<br>
&gt; 4. Fight with collected points ( random proprietary application icons are<br>
&gt; shooted at the player and they have to shootback with the foss alternative<br>
&gt; ) 5. Adding stages based on applications.<br>
&gt; &nbsp; &nbsp; ( eg: stage name: KOffice and the player just collected an irc \
icon<br> &gt; from one of the clouds. This should pop up #koffice @ <a \
href="http://irc.freenode.net" target="_blank">irc.freenode.net</a> ) 6.<br> &gt; \
Kombat stage between konqi and katie (something like streetfighter or<br> &gt; mortal \
kombat)<br> &gt; 7. 3D version of the game ( help from people with blender skills, \
good game<br> &gt; engine knowledge and lots of time to contribute )<br>
&gt;<br>
&gt; And there will be lots of ideas coming in...<br>
&gt;<br>
&gt; *Language:* &nbsp; I am thinking with python with pygame libs now.<br>
&gt; C++ is a long lost habit for me. ( Lecturers gave me weird look for not<br>
&gt; writing code to be run on TurboC compiler[windows] ).<br>
&gt;<br>
&gt; I wanted to add this on the ideas page of 2008, so if someone comes up to<br>
&gt; work on the same project more features come up soon. But then, I thought<br>
&gt; it&#39;d be best to as the mentors/developers/experienced people for some<br>
&gt; feedback.<br>
&gt;<br>
&gt; CC&#39;d this to Cornelius, its the only name I see as mentor under KDE \
Games<br> &gt; as of now.<br>
&gt;<br>
&gt; So, by now everyone reading this knows I talk a lot :)<br>
&gt; Expecting feedback, suggestions and some mentors. ( greed for more mentors<br>
&gt; - to bug one if the other is not available )<br>
&gt;<br>
&gt; Thanks in advance,<br>
&gt;<br>
&gt; --<br>
&gt; Srikrishna Das<br>
&gt; (krish at <a href="http://irc.freenode.net" \
target="_blank">irc.freenode.net</a>)<br> <br>
<br>
</div></div>_______________________________________________<br>
kde-games-devel mailing list<br>
<a href="mailto:kde-games-devel@kde.org">kde-games-devel@kde.org</a><br>
<a href="https://mail.kde.org/mailman/listinfo/kde-games-devel" \
target="_blank">https://mail.kde.org/mailman/listinfo/kde-games-devel</a><br> \
</blockquote></div><br>



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