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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Fwd: Re:  SVG Rendering speed
From:       Luciano Montanaro <mikelima () gmail ! com>
Date:       2007-09-22 23:43:49
Message-ID: 200709230143.50000.mikelima () gmail ! com
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Il Saturday 22 September 2007 19:10:32 Mauricio Piacentini ha scritto:
> Luciano Montanaro wrote:
> > I think kpat and kgoldrunner issues are minor, affecting only startup and
> > accessory effects; but in kshisenso a long pause is added at each move,
> > and this is a problem. Maybe it's easy enough to fix the rendering. of
> > the board;
>
> Just to add that the drawing code for kshisen has not been changed to
> either KGameCanvas or QGraphicsView. It is still QPainter based, but
> iirc the updates are kept to a minimal. It performs well and uses
> minimal cpu on my test systems, but maybe you can optimize it further.
>

Thank you. It's not like that here: I see the full playground flashing twice 
while the move is performed. If my setup is different from your, this should 
be investigated further...

Luciano


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