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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] What new game would you like?
From:       "=?ISO-8859-1?Q?Jos=E9_Maria_Silveira_Neto?=" <silveiraneto () gmail ! com>
Date:       2007-06-17 2:35:11
Message-ID: 2bceacd60706161935tb33d722p8b349b4ee51324fd () mail ! gmail ! com
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I love this Poker game, Cactus Poker. I don't like those Poker games for
KDE.
http://www.andkon.com/arcade/casino/cactuspoker/

On 6/16/07, Dmitry Suzdalev <dimsuz@gmail.com> wrote:
>
> On Saturday 16 June 2007 18:15, Richard Hartmann wrote:
> > Another game (other than tetrinet ;) that would be great to have on KDE
> > would be an Incredible Machine clone.
> +1 for this.
> Same idea came to my mind several times. Just love this game.
> Although it'll requre a big effort to implement a game like this. It'll
> need
> not the one person, but the team of developers to write it IMO.
>
> Moreover, after I've seen beautiful Crazy Machines (which is kind of a
> clone
> of TIM) and after I noticed that it uses OpenDynamics engine that is open
> sourced.....
>
> But I thought that it would be difficult to write levels for it. They need
> to
> scale from easy to complex, and that's not an easy task to cope with.
> Are you saying that there's some common level format for Incredible
> Machine
> and that some levels maybe taken from it (after permission of persons in
> charge of course)?
> That would be just great :)
>
> Cheers,
> Dmitry.
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel@kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>



-- 
-------
Silveira Neto
http://www.eupodiatamatando.com

[Attachment #5 (text/html)]

I love this Poker game, Cactus Poker. I don&#39;t like those Poker games for \
KDE.<br><a href="http://www.andkon.com/arcade/casino/cactuspoker/">http://www.andkon.com/arcade/casino/cactuspoker/</a><br><br><div><span \
class="gmail_quote"> On 6/16/07, <b class="gmail_sendername">Dmitry Suzdalev</b> \
&lt;<a href="mailto:dimsuz@gmail.com">dimsuz@gmail.com</a>&gt; \
wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, \
204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> On Saturday 16 June 2007 \
18:15, Richard Hartmann wrote:<br>&gt; Another game (other than tetrinet ;) that \
would be great to have on KDE<br>&gt; would be an Incredible Machine clone.<br>+1 for \
this.<br>Same idea came to my mind several times. Just love this game. <br>Although \
it&#39;ll requre a big effort to implement a game like this. It&#39;ll need<br>not \
the one person, but the team of developers to write it IMO.<br><br>Moreover, after \
I&#39;ve seen beautiful Crazy Machines (which is kind of a clone <br>of TIM) and \
after I noticed that it uses OpenDynamics engine that is \
open<br>sourced.....<br><br>But I thought that it would be difficult to write levels \
for it. They need to<br>scale from easy to complex, and that&#39;s not an easy task \
to cope with. <br>Are you saying that there&#39;s some common level format for \
Incredible Machine<br>and that some levels maybe taken from it (after permission of \
persons in<br>charge of course)?<br>That would be just great :)<br><br>Cheers, \
<br>Dmitry.<br>_______________________________________________<br>kde-games-devel \
mailing list<br><a href="mailto:kde-games-devel@kde.org">kde-games-devel@kde.org</a><br><a \
href="https://mail.kde.org/mailman/listinfo/kde-games-devel"> \
https://mail.kde.org/mailman/listinfo/kde-games-devel</a><br></blockquote></div><br><br \
clear="all"><br>-- <br>-------<br>Silveira Neto<br><a \
href="http://www.eupodiatamatando.com">http://www.eupodiatamatando.com</a>



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