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List: kde-games-devel
Subject: Re: [Kde-games-devel] Klickety in KDE4
From: Matthew Woehlke <mw_triad () users ! sourceforge ! net>
Date: 2007-05-18 1:40:27
Message-ID: f2j06c$72n$1 () sea ! gmane ! org
[Download RAW message or body]
(Hi, all... I know I don't often throw my two-cents in here, usually
it's in the direction of kwrite or kdevelop, but here goes... :-))
Mauricio Piacentini wrote:
> Ian Wadham wrote:
>> I agree with Johann for the more general case. We do not want to
>> bury the selection of KSame style, Klickety style or any other style in
>> a "Configure KSame" dialog. Maybe KSame source could just generate
>> two executables, called klickety and ksame (?).
>
> I believe having a single executable is better in the long term, as the
> differences in gameplay are small.
Definitely. :-)
> How about this idea: add the number
> of colors and board dimensions as part of the theme .desktop file.
Eh... I think I would rather see game types, otherwise would this mean
that I can't choose between several board layouts within one theme?
> As the cherry in the cake for packagers that want to upgrade existing
> KDE3 desktop menus, the executable could support a command line option
> that lets it get started by default in KSame or Klickety mode.
Command-line options for default game (i.e. board size) are probably
good. For the theme this seems like it would annoy users who want to
change it, I would rather do this with a default configuration file. Is
that workable?
--
Mathew
(sorry, .sig file is on the other computer)
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