From kde-games-devel Fri May 18 01:40:27 2007 From: Matthew Woehlke Date: Fri, 18 May 2007 01:40:27 +0000 To: kde-games-devel Subject: Re: [Kde-games-devel] Klickety in KDE4 Message-Id: X-MARC-Message: https://marc.info/?l=kde-games-devel&m=117945287730348 (Hi, all... I know I don't often throw my two-cents in here, usually it's in the direction of kwrite or kdevelop, but here goes... :-)) Mauricio Piacentini wrote: > Ian Wadham wrote: >> I agree with Johann for the more general case. We do not want to >> bury the selection of KSame style, Klickety style or any other style in >> a "Configure KSame" dialog. Maybe KSame source could just generate >> two executables, called klickety and ksame (?). > > I believe having a single executable is better in the long term, as the > differences in gameplay are small. Definitely. :-) > How about this idea: add the number > of colors and board dimensions as part of the theme .desktop file. Eh... I think I would rather see game types, otherwise would this mean that I can't choose between several board layouts within one theme? > As the cherry in the cake for packagers that want to upgrade existing > KDE3 desktop menus, the executable could support a command line option > that lets it get started by default in KSame or Klickety mode. Command-line options for default game (i.e. board size) are probably good. For the theme this seems like it would annoy users who want to change it, I would rather do this with a default configuration file. Is that workable? -- Mathew (sorry, .sig file is on the other computer) _______________________________________________ kde-games-devel mailing list kde-games-devel@kde.org https://mail.kde.org/mailman/listinfo/kde-games-devel