[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-games-devel
Subject:    [Kde-games-devel] Sound
From:       thomas.friedrichsmeier () ruhr-uni-bochum ! de
Date:       2001-11-13 16:38:27
[Download RAW message or body]

Hi!

I know there is detailed documentation on, say, arts out there, but 
really I don't feel like working through all this, esp. since arts-
capabilities seem to me to be an overkill for what I would like to do. 
So maybe anybody could point me to some simple documentation 
or implemenation of the following things:

1. One-shot playing of a simple wav. I know this can be done easily 
with KAudioPlayer, but depending on what I need for the following 
points, maybe another solution is better.

2. Playing and stopping a continuous sound, i.e. playing a wav file 
repetitiously and stopping playback at a point of time that is not 
known when the sound gets started.

3. Playing multiple sounds at once - I don't know whether this 
really is a problem for, say, KAudioPlayer, but if it is, maybe 
somebody can tell me what to use instead.

4. (Optional, possibly I have to change my current concept here): 
Playback of wav-files at different speeds, ideally preserving the 
original pitch.

5. Ideally of course, all this functionality would not require a very 
exotic lib in order to compile, but rather be part of some lib KDE 
uses anyway.

Thanks,
Thomas
_______________________________________________
kde-games-devel mailing list
kde-games-devel@mail.kde.org
http://mail.kde.org/mailman/listinfo/kde-games-devel

[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic