[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-games-devel
Subject: Re: [Kde-games-devel] Boson
From: Philippe Fremy <pfremy () chez ! com>
Date: 2001-11-12 15:02:58
[Download RAW message or body]
> Boson is now 100% KGame and therefore supports for example computer
> players (although there is not yet any AI).
I thought that KGame was turn-based. How did you handle this turn-based
thing and the way boson used to work ?
> Boson now theoretically supports unlimited different units: a unit is now
> described by a index.desktop file completely. Nothing is hardcoded and
> therefore even non-prgrammers can easily add their own units.
Great!
> So boson is now back and alive!
Really great!
> So boson needs nearly all kind of people: programmers, AI programmers
> (this has not yet started so you can do much here!), artists, musicer,
> testers and unit desgners. I'm sure there are even more jobs to do.
I agree 100%.
Boson is an occasion to build a really good and really big KDE Game. Please
join!
regards,
Philippe
_______________________________________________
kde-games-devel mailing list
kde-games-devel@mail.kde.org
http://mail.kde.org/mailman/listinfo/kde-games-devel
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic