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List: kde-devel
Subject: Re: New project in CVS: kpovmodeler
From: Nikolas Zimmermann <wildfox () kde ! org>
Date: 2001-05-28 12:09:49
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On Monday 28 May 2001 11:21, Andreas Zehender wrote:
> Hi!
>
> I just imported a new project into the CVS: kpovmodeler
>
> KPovModeler is a modeler for povray scenes for KDE.
>
> This program isn't fully functional but useable yet. Only the framework is
> finished.
>
> Current features:
> - Hierarchical object tree
> - Scene rendering with OpenGL
> - Object modification with control points in a graphical view or direct
> manipulation of object attributes in a dialog
> - Prototypes (declares) and references
> - Copy/paste and drag/drop of povray(!) code into and out of the object
> tree - Undo and redo
> - Save, load and revert
> - And everything special I forgot
>
> Currenty, there are 27.000 lines of code (inclusive comments), several
_WOW_ that _is_ much
I'll give it a try, just compiling
Great work!
Amazing screenshots!
Bye
Bye
Niko
> classes (all documented with kdoc). It is a clear framework so that new
> povray objects can easily be added.
> The program makes use of the KParts framework.
>
> See http://www.azweb.de/kpovmodeler for screenshots.
>
> Now that the framework is finished and the sources are imported into the
> KDE CVS tree, I am looking for developers to join the project.
>
> Send me a email if you are interested.
>
>
> Give the program a try and let me know what you think of it.
>
> NOTE: The program reqires the QT OpenGL module.
>
> Greetings, Andreas
--
Nikolas Zimmermann
wildfox@kde.org
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