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List: kde-devel
Subject: Re: animated icons path
From: Geert Jansen <g.t.jansen () stud ! tue ! nl>
Date: 2000-04-21 8:43:17
[Download RAW message or body]
> Ooops, I meant Geert, sorry!
:-)
> > The animated MNG should be stored in the same place as where the normal
> > icons are stored. I think loadIcon() should load the first frame of the
> > icon, so that the user can still select the animated icon using the
> > iconloader dialog. For loading a movie, we can introduce a new method,
> > loadAnimated() or loadMovie() that will return the animated icon in some
> > form.
> >
>
> Is using a nonstandard format (MNG) a good thing or a neccessary evil?
> Just from a compatibility with other tools (gimp, ee, etc...) it would seem
> to shut a lot of things out.
As Bill Soudan already pointed out, it will become a standard. I would
swear that this was once supported by Qt, but 2.1 doesn't seem to do so.
> > Do you have the required software to create the MNG files? If so, I can
> > extend the iconloader to handle these.
> >
>
> Not that i am aware of. Could you point me at it?
http://www.cdrom.com/pub/mng/mngapps.html
In particular, it seems that imagemagick supports it.
I will investigate further.
Greetings,
--
Geert Jansen email: <g.t.jansen at stud.tue.nl>
Phylosopher, Physicist, email: <jansen at kde.org>
KDE enthusiast PGP key ID: 0xD2B5E7CE
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