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List: kde-devel
Subject: Re: animated icons path
From: Bill Soudan <wes0472 () rit ! edu>
Date: 2000-04-20 16:24:35
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On Thu, 20 Apr 2000, Derek Spears wrote:
> > The animated MNG should be stored in the same place as where the normal
> > icons are stored. I think loadIcon() should load the first frame of the
> > icon, so that the user can still select the animated icon using the
> > iconloader dialog. For loading a movie, we can introduce a new method,
> > loadAnimated() or loadMovie() that will return the animated icon in some
> > form.
>
> Is using a nonstandard format (MNG) a good thing or a neccessary evil?
> Just from a compatibility with other tools (gimp, ee, etc...) it would seem
> to shut a lot of things out.
MNG is definitely poised to become a good, open standard - it grew out of
the PNG project. My educated guess is that within a few years it'll be at
the same level of support that PNG is now. PNG had no problem
establishing itself, probably thanks to Unisys, and I expect MNG will
follow a similar path. Let's help it along and use it in KDE :)
More information: http://www.cdrom.com/pub/mng/
Besides this, it just makes sense to use MNG, since KDE already uses PNG
over GIF. Not to mention there's no seedy corporation that will silently
allow it to become a standard and then suddenly decide to start charging
for licensing :(
Bill
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