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List:       kde-devel
Subject:    Re: Integrating Java Swing with Oxygen
From:       Hugo Pereira Da Costa <hugo () oxygen-icons ! org>
Date:       2012-03-29 7:37:18
Message-ID: 4F74112E.5060103 () oxygen-icons ! org
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On 03/28/2012 12:22 PM, Thom Castermans wrote:
> Hi all,
>
> Thanks a lot for all the feedback and positive replies.
>
> Shantanu: a funny coincidence indeed :) We are trying our best to make
> it as good-looking as possible. I am aware of the OOo/LO integration,
> but they do not use KDE settings or rendering, AFAIK. Its more that it
> looks 'a bit better', not as clumsy/ugly as it does without the
> integration. Thanks anyway :)
>
> Hugo: maybe I should have mentioned that too, but we are aware of the
> GTK L&F and oxygen-gtk package. It definitely looks pretty good, but
> we wanted to make it look even better. Not saying we are going to
> succeed in that, but as said, we try. Anyway, its always good to try
> and make it as straightforward as possible, right? So if it is not
> necessary any more to use GTK, that's only good I think. I do know on
> how many projects you are working :) I've been using Oxygen
> Transparent for a while, which is beautiful! Furthermore I think I've
> spotted 'some' lines you wrote in the Oxygen theme, right? Anyway,
> thanks for giving us feedback, we appreciate it.
Hi Thom,

I agree that using the gtk binding to java swing + oxygen-gtk is far 
from perfect (many widgets are not themed; many oxygen-gtk features have 
to be turned off, etc.) and that your screenshots look more promising.

Good luck !

Hugo

> Alex: huge thanks for looking at our code! As I mentioned above, we
> are definitely aware of the GTK L&F. I completely agree with you about
> letting KDE render everything. The only real reason we are not doing
> that right now is that we simply didn't/don't know how to get that to
> work. And even if one gets it to work, it should be fast, since you
> don't want a L&F to make a GUI slow (well, not slower than an average
> Java GUI is at least), which is hard for infant C++ programmers I
> suppose. We will certainly have a look at it though, certainly now we
> have this small piece of code working for the text rendering. Then
> again, thanks a lot for your feedback on our tiny piece of code, that
> contains so many bugs apparently :) We have fixed most things you
> mentioned (I believe Willem did yesterday, but I think he didn't
> commit the changes yet), although I'm not sure if Willem already
> managed to make the 'image copying process' faster already and if he
> worked on the strings. He did say not creating a new QApplication on
> every call made the drawing lots and lots faster already, so that's
> good. In any case, the changes will be on Git soon and I think we are
> going to let more components be drawn by KDE soon as well.
>
> Thom
>
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