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List: kde-devel
Subject: Re: plans for a free, OpenGL-based equivalent to Direct2D ?
From: Cyrille Berger Skott <cberger () cberger ! net>
Date: 2010-12-15 10:10:03
Message-ID: 201012151110.03642.cberger () cberger ! net
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On Tuesday 14 December 2010, Aaron J. Seigo wrote:
> b) similar node density (well, Calligra will almost certainly have a lower
> density, but having overhead there is fine)
It depends, karbon will have a higher density than anything else around (even
games ;) ), on the other hand it is "mostly" static. But there are SVGs out
there with a *lot* of elements, and having interactive editing of those would
be very nice, and that is when things need to be optimized :)
--
Cyrille Berger Skott
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