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List: kde-devel
Subject: Re: Multiple sounds with phonon
From: Nikos Chantziaras <realnc () arcor ! de>
Date: 2010-06-18 17:42:07
Message-ID: hvgb55$r2m$1 () dough ! gmane ! org
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On 06/18/2010 08:32 PM, Danilo Cesar wrote:
> On Thu, Jun 17, 2010 at 8:13 PM, Ian Wadham<iandw.au@gmail.com> wrote:
>> On Thursday 17 June 2010 4:47:44 pm Andreas Scherf wrote:
>>> I think most games use Phonon with the game profile.
>>> The response time is a real problem i hope that we find a better way
>>> to play such 'short' sound effects in kde.
>>>
>> When I tried coding that in the KGoldrunner game, a while back,
>> I found that it was documentary, advisory or a stub only. Is there
>> some implementation behind it now? Seems like a logical way to go.
>
> I found an implementation of QSound API using directly alsa [1]...
> Does anyone tried it before?
>
> [1] - http://lists.trolltech.com/qt-interest/2007-01/thread00147-0.html
I wouldn't recommend this. The point of using Qt is to be portable. If
the implementation is ALSA, it only runs on Linux and is not portable.
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