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List: kde-devel
Subject: Re: autorun?!
From: Arnold Krille <kde () arnoldarts ! de>
Date: 2003-08-20 13:08:42
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On Wednesday 20 August 2003 14:54, Gav Wood wrote:
> On Wednesday 20 Aug 2003 1:38 pm, Arnold Krille wrote:
> > Imho the point matthias wieser wanted to point out is that you don't know
> > wether the user wants to install the game or just inserte the cd because
> > the game needs data-files on it to run...
> from my own experience of windows gaming, 9 times out of 10 i just want to
> install/play the game when i put the cd in. if the game game designers are
> worth their salt, they would ensure i would *never* have to see the inards
> of the cd. (back in the (good) old amiga days, you *couldn't* even open the
> disk so it was impossible for you to "need data-files on it". admittedly
> games now generally have to be installed, howvever this is no reason to
> force the user to manipulate game data files manuallty just to get the game
> to run).
I didn't say the user wants to manipulate the data, I just said the user needs
to insert the cd so the game can access the data on it...
> in any case, there are two ways around the problem of having multiple
> actions when a disc is inserted:
> 1. stick with current "solution": do nothing.
> 2. display a dialog giving the user some intelligent choices. e.g. is user
> inserts an audio cd, detect the insertion and allow him/her to start a
> burning application stored on the hard disk or a cd playing application.
> imho 2 is a far better course of action.
I prefer solution 1. On normal installs there is an icon on the desktop for
every removable-media where everyone can mount/unmount/eject with one (/two)
clicks.
Arnold, who hates automounter...
- --
Get my public-key from pgp.mit.edu or pgp.uni-mainz.de
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