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List: kde-core-devel
Subject: Re: ANNOUNCE: HEAD is open for development again
From: Michael Nottebrock <michaelnottebrock () gmx ! net>
Date: 2004-08-14 0:02:04
Message-ID: 200408140202.04590.michaelnottebrock () gmx ! net
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On Saturday 14 August 2004 01:35, Charles Samuels wrote:
> Sorry Michael, if the kernel doesn't do the mixing, it's going to suck for
> 100% of our users.
Nonsense.
> This has been proven time and time again by all the
> mixers that have been attempted.
Nonsense.
> I want something that works well for
> almost everyone,
Nonsense.
> and if the other 10% want their system work as well as it
> does on Linux, then they can fix their kernels to support mixing.
Nonsense.
> I'm not saying it should depend on alsa's broken API, I'm saying /dev/dsp
> (or whatever that is provided) should provide mixing, by default, in the
> kernel. It should *just work*.
It's so nice that you seem to think you can dictate the ToDo's of kernel
developers everywhere.
> > Why is low latency important for mixing two system notifications sounds
> > together anyway? Last time I looked even Windows did not use ASIO to play
> > "ding.wav".
>
> A program (particularly a game) that needs low latency shouldn't interfere
> with system notification sounds.
Particularly games could and should use what fits their needs best - and
there's no reason for KDE to provide it (last time I looked it was not
DirectX, not even close).
--
,_, | Michael Nottebrock | lofi@freebsd.org
(/^ ^\) | FreeBSD - The Power to Serve | http://www.freebsd.org
\u/ | K Desktop Environment on FreeBSD | http://freebsd.kde.org
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